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penguin4tor
26th February 2007, 12:34 PM
Is HiddenStreet going to add the 4th job skills to the database? Or is the staff waiting for an official release in GMS/SEA?

I would like to look at the details of the skills :)

SpiraeaKozak
26th February 2007, 03:25 PM
http://www.sleepywood.net/forum/showthread.php?t=1125384

Kygre
26th February 2007, 04:47 PM
Well, we can't be sure to put it in the database. Even if it is in Korea, it could be different coding or naming in GMS/MSEA. Some people get really angry if HS makes an error.

penguin4tor
27th February 2007, 07:12 AM
http://www.sleepywood.net/forum/showthread.php?t=1125384

Thanks :)


Well, we can't be sure to put it in the database. Even if it is in Korea, it could be different coding or naming in GMS/MSEA. Some people get really angry if HS makes an error.

lol ya. ok, I can wait for an official release.

BladeStorm
27th February 2007, 09:01 AM
we had 3rd job skills ages before it was released.

in the end, we likely will get the skills up sometime before the jobs are released, but likely not till we can confirm the skills themselves completly.

Elitemage56
28th February 2007, 01:03 AM
wow Bishops get ressurection... I wonder if you still lose exp if you ressurected

Crossbowman get Snipe as well. Every 15 seconds you can kill something and it only takes up 11 MP. Thats so cool.

J&JBros
28th February 2007, 03:45 AM
Here (http://www.sleepywood.net/forum/showthread.php?t=1125384)is SleepyWood's very detailed and accurate 4th Job Thread. It contains everything you'd want to know about 4th Job, and Tespia.

Check that out if you really wanna see 4th Job.

MageBoy546
28th February 2007, 05:52 AM
I'm not even sure if the 4th job advancement even exists. I'll see for myself once I get the 3rd job advancement.

Jedisbar
28th February 2007, 06:08 AM
It's not out in GMS or SEA, which is what this database covers, so not yet but they will be added. Or cloudz will find himself on the end of a very short leash..

kholdstare62
28th February 2007, 06:10 AM
I'm not even sure if the 4th job advancement even exists.

It doesn't exist, at least on GMS (or MSEA I think). It is out on some other version of MS however.

J&JBros
28th February 2007, 06:47 AM
4th Job is released in Korean Maple Story....

penguin4tor
28th February 2007, 07:25 AM
4th Job is released in Korean Maple Story....

Even in KMS, it is only on the test server, Tespia.

BladeStorm
28th February 2007, 07:34 AM
Even in KMS, it is only on the test server, Tespia.

not anymore, it was released to the full korean maplestory servers a while ago.

Patrick20393
28th February 2007, 12:31 PM
You can only revive party members, and yes, you lose exp. just that you don't go back to town.

penguin4tor
1st March 2007, 06:33 AM
wow Bishops get ressurection...

But theres a 30 Min cooldown time even when maxed >_>

SpiraeaKozak
1st March 2007, 09:40 AM
But theres a 30 Min cooldown time even when maxed >_>

while it may seem like a stupid ability that simply eliminates the use of mystic door to bring a party member back, there are places where use of mystic door is not allowed. such as boss areas.

do not underestimate the power of resurrection. having 2 priests in a standard boss fighting party would mean approximately 4 resurrections per fight (if it takes 1 hour)

most of the time boss fights end because a crucial player dies and the damage dealing ability of the party is crippled etc. with resurrection, the survivability of a party in a boss fight is increased indefinately.

of course, the only 2 areas where i see actual good use of this is papulatus and zakum... but there will be more areas in the future such as guild quest and horntail etc.

SpiraeaKozak
1st March 2007, 09:55 AM
here is my complete list of overpowered and underpowered skills... feel free to debate.

for example, if a skill has the characteristics of a 3rd job skill but shows up in 2nd job, it would be overpowered.


Overpowered:
Slash Blast - 2nd Job (Too high damage)
Magic Claw - 2nd Job (Too high damage)
Lucky 7 - 2nd Job (Too high damage)
Savage Blow - 2nd/3rd Job (Too high damage)
Buster - 4th Job (Too high damage)

Underpowered:
Blessing of Amazon - Beginner Skill (Useless)
Improve HP Recovery - Beginner Skill (Useless)
Thrust - 2nd Job (Too little augmentation)
Shield Mastery - 2nd Job (Too little augmentation)
Holy Charge - 3rd Job (Totally misplaced skill)

Jedisbar
1st March 2007, 10:31 AM
Since when did feedback and suggestions become general discussion?

Also shame on double poster!

SpiraeaKozak
1st March 2007, 02:38 PM
Since when did feedback and suggestions become general discussion?

Also shame on double poster!

why? you have a problem with double posting?

2 posts in successions that are different is perfectly fine
even if they are on the same target, as long as they are of substantial length, it also justifies a second post.

not only does it make it easier to read, it also reduces confusion.

penguin4tor
2nd March 2007, 09:28 AM
You should probably start your own thread, though (in Gen. Discussion)

OhanaUnited
2nd March 2007, 11:58 AM
why? you have a problem with double posting?

2 posts in successions that are different is perfectly fine
even if they are on the same target, as long as they are of substantial length, it also justifies a second post.

not only does it make it easier to read, it also reduces confusion.

Agrees. Double posting is because people are cheating on post count. If something is contributed on the 2nd post, then even though it's double posting, it's legitmate.

Kygre
4th March 2007, 05:16 PM
here is my complete list of overpowered and underpowered skills... feel free to debate.

for example, if a skill has the characteristics of a 3rd job skill but shows up in 2nd job, it would be overpowered.


Overpowered:
Slash Blast - 2nd Job (Too high damage)
Magic Claw - 2nd Job (Too high damage)
Lucky 7 - 2nd Job (Too high damage)
Savage Blow - 2nd/3rd Job (Too high damage)
Buster - 4th Job (Too high damage)

Underpowered:
Blessing of Amazon - Beginner Skill (Useless)
Improve HP Recovery - Beginner Skill (Useless)
Thrust - 2nd Job (Too little augmentation)
Shield Mastery - 2nd Job (Too little augmentation)
Holy Charge - 3rd Job (Totally misplaced skill)
Slash Blast, Magic Claw and Lucky 7 are all 1st job skills and you reckon they should be in 2nd job? Shouldn't Double Shot or Critical be second job as well? Holy charge is 4th job because it has lots more power than the other charges. You can't really say if something is too powerful or not. You didn't put any archer skills in overpowered, me assuming because you don't want fault in your own class.

SpiraeaKozak
5th March 2007, 10:01 AM
Agrees. Double posting is because people are cheating on post count. If something is contributed on the 2nd post, then even though it's double posting, it's legitmate.

thanks for your understanding =D


Slash Blast, Magic Claw and Lucky 7 are all 1st job skills and you reckon they should be in 2nd job? Shouldn't Double Shot or Critical be second job as well? Holy charge is 4th job because it has lots more power than the other charges. You can't really say if something is too powerful or not. You didn't put any archer skills in overpowered, me assuming because you don't want fault in your own class.

powerstrike, double stab and double shot are all 260% attack power. although powerstrike would be more powerful as warriors inhearently have more WA, and their weapons have better formulas...

lucky 7 is totally totally overpowered as it is the only skill that has 50% mastery in 1st job, and on top of that has a 150% x 2 multiplier. anyone who disagrees with me about lucky 7 being overpowered should stick their heads in a toilet bowl and flush till they are awake.

similarly, magic claw is like lucky 7, having high mastery and high damage as well. magicians' popularity in kerning pq is mainly because of magicians' ability to deal high and stable damage at such low levels.

slash blast is more controvercial, there are no other mobbing skills in 1st job to compare it with. however, if you compare it with other mobbing skills found in 2nd job, you will realize that they are on par. thunderbolt, arrow bomb and iron arrow both do comparable damage to slash blast.

i was tempted to put in critical shot as an overpowered 1st job skill, but realized that it is only marginally stronger. comparing with critical throw, it is crap.

about holy charge, it does not do more damage than the other charges. in fact, it deals less damage as compared to lightning charge. its main advantage comes with the fact that there is a huge number of dark/undead mobs which holy charge can be used against. statistically wise, it is essentially a 3rd job skill.

thrust is a totally underpowered skill. it gives less per SP compared to haste, it only affects self and it is 3rd job as compared to haste which is 2nd job. if haste is not overpowered, then thrust must be underpowered.

i think we agree about the rest.

J&JBros
6th March 2007, 03:21 AM
This is the feedback and suggestions forum, purely for suggestions and feeback on Hidden Street related matters. I'm pretty sure it is not for talking about different skills, and comparing them.