Ok STFU Horus -_-
2 really good guides for people who want to be a perm beginner:
http://global.hidden-street.net/guides/beginner_001.txt
http://www.sleepywood.net/forum/show....php?t=1018767
I am a bit partial to the guide on Sleepywood because it goes into such detail, damage comparison with different weapons, etc. It covers just about everything you can think of.
Grammar is important. Capital letters are the difference between, helping your Uncle Jack off a horse, and helping your uncle jack off a horse.
Proud Master of the Hidden-Street Guild of Bera
List of Goals (Credits to NegiWarrior)
1st Job l 2nd Job l 3rd Job l 4th Job | ZHelm l Level100 l CRog l Jr.Rog l Pap l Solo Pap l Zakum
Ok STFU Horus -_-
<--Scania<->Lv.9X Dragon Knight<->weapon311-->
<--Mardia<->Lv.4X Page<->Machete32-->
Grammar is important. Capital letters are the difference between, helping your Uncle Jack off a horse, and helping your uncle jack off a horse.
Proud Master of the Hidden-Street Guild of Bera
List of Goals (Credits to NegiWarrior)
1st Job l 2nd Job l 3rd Job l 4th Job | ZHelm l Level100 l CRog l Jr.Rog l Pap l Solo Pap l Zakum
Bit partial to Horus, although really excellent guide though.
Think of how much nicer it is to ride in a taxi and think of how much nicer it is to ride in a taxi than it is to walk than it is to walk and think of how much nicer it is to ride in a taxi than it is to walk! Nice, eh?
thanks for the guilds now i know what to do with my islander
Superbeginners are fun in the begginning, but later, it gets boring... The higher the lvl, the more boring. For the other classes, it's the exact opposite.