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DotA 2, brought to you by the same makers of Hats 4 Trade Fortress 2 (Valve) - Page 2
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Thread: DotA 2, brought to you by the same makers of Hats 4 Trade Fortress 2 (Valve)

  1. #11

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    Quote Originally Posted by Rook View Post
    that's how individuals handle it not valve silly. a large number of players don't have console enabled or would even know the voice command.
    They'd just have to listen to you and those animu songs!

    This looks interesting, although I don't see myself buying this anytime soon as my laptop can't run Source engine to save its life. LoL is good enough for me.

  2. #12

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    I'm assuming it will look way better than hon. And since dota, hon, and dota2 will be the same thing, and dota2 looks the best, might as well get it.

    LoL has been 'tarded lately anyways.
    Mudkip 66 Lann

  3. #13
    Drake
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    Quote Originally Posted by Areks View Post
    I'm assuming it will look way better than hon. And since dota, hon, and dota2 will be the same thing, and dota2 looks the best, might as well get it.

    LoL has been 'tarded lately anyways.
    Concept art especially those for promotional purposes are always overhyped. We'll see when in-game models and screenshots are produced.
    SienZPaladin , lv 172 Paladin ~
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  4. #14

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    generally i like what valve produces; graphic wise it's usually pretty top tier.

    bolt202/veil225/feint200

  5. #15
    butts FailFTW's Avatar
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    I haven't seen better physics on any other engine than source.

    The Frostbite engine which BC2 runs on is terrible with object physics and collision detection. I've clipped into so many walls and spawned in the floor plenty of times.
    Butts.

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  6. #16

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    Quote Originally Posted by penguinzrock View Post
    Really? You read this in the 8 seconds it takes to download the latest DotA map?

    EDIT: Also can't help but notice Metalz avatar is from the poor man's DotA.
    i was actually downloading iCCups WC3
    hi

  7. #17

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    Quote Originally Posted by FailFTW View Post
    I haven't seen better physics on any other engine than source.

    The Frostbite engine which BC2 runs on is terrible with object physics and collision detection. I've clipped into so many walls and spawned in the floor plenty of times.
    Mirror's Edge.

  8. #18

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    I think that real life has better physics, but that's just me.
    hi

  9. #19

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    Quote Originally Posted by FailFTW View Post
    Instead of working on HL2 EP3 or HL3 or whatever, or maybe Portal 2.

    They do this.

    What the hell.
    Sure, because Valve only works on one project at a time, right?

  10. #20
    butts FailFTW's Avatar
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    They announce all these things and keep eerily silent about the half life stuff.
    Butts.

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