Page 1 of 2 12 LastLast
Results 1 to 10 of 14

Thread: Better class post Chaos?

  1. #1

    Default Better class post Chaos?

    I'm coming back to maple for chaos and i'm wondering if the Heroes, DB, or if any adventurer class is better. I'm leaning toward aran, and any of these characters could be good enough for me to get my first 120.

    Heroes
    Aran

    Aran (1st Job)

    - Physical and magic defense of Combo Ability has been increased from 10 to 20. Combo Ability now adds 2 speed and stacks 10 times
    - Damage of Double Swing has been increased from 150% to 220%
    - Combo Smash has been moved from 2nd job to 1st job with a master level of 10. Combo Smash can attack up to 6 monsters with 450% damage. Requires a combo count of 15 or more
    - Master level of Combat Step has been decreased from 15 to 5

    Aran (2nd Job)


    - Damage of Triple Swing has been increased from 265% to 370%
    - Master level of Final Charge has been decreased from 30 to 20. Damage of Final Charge has been increased from 170% to 200% and can now attack up to 10 monsters.
    - Combo Fenrir has been moved from 3rd job to 2nd job. Combo Fenrir can attack up to 10 monsters with 560% damage. Requires a combo count of 50 or more
    - The duration of Body Pressure has been increased from 120 to 200 seconds. Body Pressure‘s body attack damage has been increased from 100% to 300% and the success rate of neutralizing the monster for 5 seconds has been increased from 40% to 60%
    - Snow Charge has been moved from 3rd job to 2nd job. Snow Charge grants your polearm an ice element for 200 seconds, deals 100% damage and slows down monsters by -40 for 20 seconds

    Aran (3rd Job)

    - Full Swing now increases Combo Smash’s damage by 60%
    - Master level of Final Toss has been decreased from 30 to 20 and the additional damage has been increased from 80% to 100%
    - Rolling Spin can now attack up to 6 monsters 5 times with 95% damage and at the same time there’s a 95% success rate to stun monsters for 3 seconds (This skill is so much useful now)
    - New skill: Cleaving Attack – Cleaving Attack ignores a certain amount of percentage of the monster’s physical defense, and when attacking multiple monsters, your damage gets reduced by a certain %
    At master level, Cleaving Attack ignores 20% of the monster’s physical defense and 50% damage gets reduced when attacking multiple monsters
    - New skill: Combo Judgement – Combo Judgement can attack multiple enemies by dropping a giant axe. Monsters hit by the giant axe are frozen and will be suffering from damage over time. Requires a combo count of 80
    Combo Judgement can attack up to 10 monsters with 1200% damage. Monsters will be frozen for 10 seconds with 200% damage over time for 6 seconds with an interval of 1 second



    - New skill: Combo Recharge – Combo Recharge recharges an instantaneous combo count by consuming your HP and MP. At master level, Combo Recharge recharges an instant combo count of 150 for the price of 10% HP and 50 MP. Cooldown time is 30 seconds



    Aran (4th Job)

    - Overswing – Damage of Double Swing and Triple Swing has been increased from 290% and 360% to 330% and 420% respectively. Overswing now adds 80% extra damage to Combo Fenrir
    - Boss damage from Combo Tempest has been increased from 600% to 720%
    - New skill: Swift Move – Swift Move further enhances the damage of Final Charge and Final Toss by 30% and being able to use those skills without using combos. In other words, using Triple Swing isn’t mandatory anymore



    Evan
    Evan (2nd Mastery)

    - Damage of Fire Circle has been decreased from 230% to 220%

    Evan (3rd Mastery)

    - Damage of Lightning Bolt has been decreased from 380% to 280%, but now it attacks monsters 3 times

    Evan (4th Mastery)

    - Damage of Ice Breath has been increased from 325% to 355%

    Evan (5th Mastery)

    - Damage of Magic Flare has been decreased from 480% to 400%. Magic Flare can now stun a monster for 4 seconds with a 90% success rate
    - Master level of Magic Shield has been decreased from 20 to 10. Damage has been increased from 20% to 30%
    - Slow has been moved from the 6th mastery to the 5th mastery

    Evan (6th Mastery)

    - Damage of Dragon Thrust has been decreased from 400% to 115%, but now it attacks monsters 3 times
    - New skill: Dragon Blink - Dragon Blink allows you to teleport to a random location in the map. At master level, it consumes 100 MP and there’s no cooldown

    Evan (7th Mastery)

    - New skill: Dragon Sparking – After an attack has been used, Dragon Sparking has a chance to inflict extra damage. At master level, Dragon Sparking inflicts 150% extra damage with a success rate of 40%



    - Damage of Fire Breath has been decreased from 540% to 460%
    - Damage of Killing Wing has been decreased from 580% to 420% and can now inflict 90% damage over time for 6 seconds with an interval of 1 second

    Evan (8th Mastery)

    - Master level of Dragon Fury has been decreased from 10 to 5. The minimum required MP has been increased from 40% to 70% MP and the extra magic attack buff has been decreased to 20%
    - Damage of Earthquake has been decreased from 740% to 610%
    - Master level of Ghost Lettering has been decreased from 20 to 10. Damage of Ghost Lettering has been decreased from 750% to 660% and can now inflict 15% extra damage for 15 seconds
    - Master level of Recovery Aura has been decreased from 15 to 10. Recovery Aura can now recover 100% MP for 45 seconds
    - New skill: Protection of the Onyx – For a period of time, Protection of the Onyx gives you and your party members extra avoidability. At master level, it gives you 20% extra avoidability for 180 seconds



    Evan (9th Mastery)

    - Damage of Illusion has been decreased from 370% to 180%
    - Damage of Flame Wheel has been decreased from 740% to 600%

    Evan (10th Mastery)

    - Master level of Blessing of the Onyx has been decreased from 30 to 25. Buff duration has been increased from 160 to 180 seconds, the physical and magic defense and magic attack has been increased from 225, 225 and 25 to 550, 550 and 30 respectively
    - Damage of Blaze has been decreased from 800% to 215% and can now attack one monster 3 times
    - Soul Stone can now resurrect up to 5 party members
    - New skill: Will of the Onyx – For a period of time, prevent from getting knock backed from monster’s attack and able to attack monsters with your body. At master level, Will of the Onyx grants you a buff of 240 seconds which gives you 150% body attack damage and a 90% success rate to prevent from getting knock-backed


    Dual Blade

    - The extra accuracy of Dual Blade Mastery has been increased from 60 to 120
    - Damage of Triple Stab has been decreased from 160% to 110%
    - Damage of Fatal Blow has been decreased from 110% to 85%
    - Damage of Slash Storm has been decreased from 230% to 190%
    - Damage of Tornado Spin has been increased from 250% to 300%
    - Master level of Flash Bang has been decreased from 20 to 5. Flash Bang deals 160% damage and has a success rate of 80% to reduce the monster’s accuracy by 85% for 20 seconds. Cooldown: 55 seconds
    - Upper Stab has been moved from the Slasher job to Dual Master. Upper Stab can now deal 240% up to 6 monsters and 70% additional damage to monsters in air
    - Master level of Advanced Dark Sight has been decreased from 20 to 10. Advanced Dark Sight gives you a 49% chance to stay in Dark Sight after an attack. When you take damage, there is a 20% chance that your damage increases by 50%
    - New skill: Vital Steal - Recover HP when you’re attacking a monster. Vital Steal gives you a 5% chance to recover 10% HP
    - Damage of Bloody Storm has been decreased from 420% to 225%
    - The amount of attacks for the bonus damage of Owl Dead has been increased from 10 to 15 attacks
    - Damage of Flying Assaulter has been decreased from 420% to 280%
    - Chains of Hell has been moved from the Dual Blader job to Slasher. Master level of Chains of Hell has been decreased from 30 to 20. Chains of Hell deals 80% to a monster 10 times with a critical rate of 100%
    - New skill: Sharpness – Sharpness increases the success rate of critical attack damage and minimum critical damage. At master level, Sharpness adds a 25% success rate of critical attack and 20% minimum critical damage
    - The HP cost of Final Cut has been decreased from 45% to 20%, the extra damage has been decreased from 200% to 140% for 40 seconds and the cooldown time has been decreased from 90 to 60 seconds. Final Cut has now a 15% chance to deal instant death
    - Damage of Monster Bomb has been decreased from 1380% to 1100%
    - New skill: Blade Fury – Spin fast to attack monsters around you. Blade Fury can attack up to 6 monsters 3 times with 180% damage
    - Thorns Effect no longer gives critical and minimum critical damage. Instead, it gives a +30 weapon attack buff and a 90% success rate to prevent from getting knock backed for 210 seconds
    - New skill: Phantom Blow – Create a fatal attack to a monster. Phantom Blow attacks 1 monster 6 times with 110% damage


    What I don't understand is, do these get harder? I know Arans get more powerful but will skillbook prices rise? I also see that early on Evan's get weakened but gradually get better over time. Dual Blades are a plus for me but I wonder if they get the free skillbooks event like KMS. I copied from Spadow's blog and I think this could bring me back to Maple way longer than ever before. I've also seen some major boosts in Buccs skills but they are mostly all 4th job improvements. I saw some good buffs for I/L AMs but I'm mostly leaning toward Aran/DB. Anyone wanna help me out on which one to pick?
    [21-11, 13:19] Tesiqurasa: so do their guns
    [21-11, 13:19] Bishopz: Al qaeda has a magazine.

  2. #2
    We're in a heap o'trouble Tesiqurasa's Avatar
    Join Date
    Aug 2008
    Location
    Lincoln, NE
    Posts
    6,248

    Default

    The classes themselves were buffed, but the playstyles weren't changed a whole lot. As a general play-through experience, the classes will feel about the same. It isn't as massive of a change as BB.

    Pick whatever you enjoyed now, and if it gets buffed up a bit, then that's great.


    Spoiler!



  3. #3

    Default

    I remember my aran in kradia in early 2010, great until I ran out of money. I might go with a dual blade though, I liked it's playstyle until I ran out of money.
    [21-11, 13:19] Tesiqurasa: so do their guns
    [21-11, 13:19] Bishopz: Al qaeda has a magazine.

  4. #4
    Banned
    Join Date
    Nov 2009
    Posts
    2,557

    Default

    Aran will need significantly less combo counts to use the finishers.

  5. #5

    Default

    If you didn't get to 120 before chaos/big bang don't expect it to be "easy" to get to 120 after chaos.
    Nothing, and I mean ABSOLUTELY NOTHING changes that would make you level faster, herp derp.

    Also not understanding why you posted a list of all the skill changes, completely irrelevant to topic.

    bolt202/veil225/feint200

  6. #6

    Default

    Quote Originally Posted by emailbox View Post
    If you didn't get to 120 before chaos/big bang don't expect it to be "easy" to get to 120 after chaos.
    Nothing, and I mean ABSOLUTELY NOTHING changes that would make you level faster, herp derp.

    Also not understanding why you posted a list of all the skill changes, completely irrelevant to topic.
    What I meant by getting to 120, one of these classes would be fun enough for me to get to 120.

  7. #7
    Jr. Necki Raen's Avatar
    Join Date
    Jul 2007
    Posts
    624

    Default

    Hmm. I was looking forward to Chaos for hopeful buffing up of my Evan (mid 60s) and Dual Blade (early 40s). Reading the changes above, it actually feels like they get more nerfed than anything. Decreased. Decreased. Decreased. Blah.
    I am perma warned!

  8. #8
    butts FailFTW's Avatar
    Join Date
    Oct 2008
    Location
    Arizona
    Posts
    5,716

    Default

    "Decreased" the combo count for a lot of Aran skills?

    Sounds like a buff.
    Butts.

    213 181 178 166 165 164 162 152 147 135 134 130 125 123 123 120 120 104 100 100

  9. #9
    Aisu #2100 White Mage Abyss's Avatar
    Join Date
    Oct 2009
    Location
    Fun City.
    Posts
    1,120

    Default

    It looks like DB's are way weaker until 4th. This makes me sad because I payed for the damn thing.

  10. #10
    butts FailFTW's Avatar
    Join Date
    Oct 2008
    Location
    Arizona
    Posts
    5,716

    Default

    That means you gotta get your DB to 4th then!
    Butts.

    213 181 178 166 165 164 162 152 147 135 134 130 125 123 123 120 120 104 100 100

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •