USER INTERFACE:
- 1024 x 768 resolution available. You can choose to go between 800 x 600 (Maplestory's current standard) and the higher resolution at will. Windowed mode is available for both resolutions.
- If you choose 1024 x 768 mode, the quick slot stuff is moved to the bottom right corner and is inline with the rest of the status bar
- All of the map mini-icons are rehashed with gradients.
- The stat window now shows more information --> Example. In order, the items in the stat window are as follows: Damage Range, Critical Chance, WDEF, MDEF, Physical Accuracy, Magical Accuracy, Physical Avoid, Magic Avoid, Speed, and Jump
- Recommended skills (where it shows a thumbs up in the skill window during first job) is removed
- Victoria Island is shuffled around
SKILLS:
- All weapon damage formulas are changed. Magic Attack now works similarly to Weapon Attack. Both INT and LUK are factored into magic damage. All magic damage on skills are based on a percentage and not on "basic attack" anymore.
- All jobs receive a new skill in every job. Some older unused skills were removed.
- Jobs which had two masteries and two boosters had one mastery and one booster removed. Now there is one mastery skill which affects both weapon classes. For example, Pages had BW mastery and BW booster removed. However, putting points into Sword Mastery also affects BW mastery.
- Ranged characters now no longer have minimum range. So there is no more bow/gun whacking or claw punching.
- All classes now have an innate ability to do critical damage.
CALCULATIONS:
- Accuracy formulas are changed.
- Base mastery is now 15%. Mastery is a multiplier on the overall max damage.
- All classes now have greatly increased HP compared to before. Conservative estimates are about a 30% increase.
- All mobs levels are greatly increased and HP values also increased. For example, chief oblivions are now 15x. Major boss levels (Zak, HT, PB) did not change.
- Experience to next level greatly reduced (almost by 50 - 60%)
Got too lazy. I'll just post a link to SP's extraction information. Also, all information from above is also from South Perry. Fiel's Extraction Info
Skills are subjected to change.
**GG Neothisis**
18th June 2010, 05:07 AM
Neothisis
Yup, saw this on SP about an hour ago. Very nice I must say.
Universal skills for Warriors, useless skills removed, new skills added, can't wait for the skill extractions.
Bigger resolution is definitely hot.
EDIT:HP/MP increase skills' removal is nice...'bout time they just integrated it into base growth.
I will miss Endure though. =(
Shadow Resistance will make me put points in Steal though I bet.
18th June 2010, 05:10 AM
Tharticus
TL;DR version
"It's the end of the Maple World as we know it and I feel fine" for anyone who cares about having an e-weiner.
18th June 2010, 05:11 AM
rasudoken
I don't approve of Bishop's receiving a cooldown though. It's like Nexon is trying to kill Bishops or something. Sure, they're support classes, but with that crap exp distribution ratio, it'll take forever for them to level up, and they also need to level up to increase their support skills.
I'm kind of scared about this though, It's like completely changing maple into something completely new.
This metamorphosis is truly disturbing. There's also no telling how long it'll take to patch up, not to mention time extensions too, which we all know that Nexon will do.
18th June 2010, 05:11 AM
Neothisis
Quote:
Originally Posted by Tharticus
TL;DR version
"It's the end of the Maple World as we know it and I feel fine" for anyone who cares about having an e-weiner.
Eh? End? This is an amazing patch.
EDIT:Oh yeah, the cooldown part does suck, probably a bit more nerfed than they needed to be.
18th June 2010, 05:18 AM
Tharticus
Potential scrolls that allow people to score massive 5 digits and maybe 6 digits to make the game severely ripping a new arsehole.
Some skills are useless and new skills will piss people off.
18th June 2010, 05:19 AM
rasudoken
Maybe they'll buff the monsters too?
18th June 2010, 05:21 AM
Neothisis
Quote:
Originally Posted by Tharticus
Potential scrolls that allow people to score massive 5 digits and maybe 6 digits to make the game severely ripping a new arsehole.
Some skills are useless and new skills will piss people off.
Quote:
Originally Posted by rasudoken
Maybe they'll buff the monsters too?
Exactly, Chaos Zak and HT are out, PB has probably been killed a few times by now, so a Chaos version of that should be out soon too.
Useless skills are being removed, so there's a return of SP on that, new skills will make people happier no? More that they can actually utilize.
18th June 2010, 05:28 AM
Tharticus
I recall that any improvements on the game, like the balance patch, some players tend to regret having to apply on other points deeming that one skill is useless till the next patch makes it better.
2006 used to be about rolling the dice to get the AP skill set you want. Now it's removed for good. Unless that player happens to be below level 10 during that time period before 2009 when the dice system was removed, you're stuck with it.
18th June 2010, 05:30 AM
FailFTW
Formula change? Mages getting mastery?
Sounds like they're making mages base more on the attack formula rather than magic attack formula, but overall.... I kinda don't like the changes.
1024x768 mode is nice tho.
If this ever comes to GMS (hope not, except for 1024x768), nexon better give us all SP resets.