I think Dark Knights will see the improvements faster than any other class though.
Assuming all warrior classes are equal at level 120, you can get level 20 beserk at level 127 whereas Pallys and Heroes need loads of skill point adding before they can reach a significant amount of speed + damage while Dark Knights are looking for level 30 Bezerk or adding SP into Beholder's Buff or common warrior skills.
It also depend if you are comparing all 4th job warriors, comparing a level 200 DrK with level 200 Pallys/Heroes, level 160 DrK with level 160 Pallys/Heroes.
It'll all even out at the end.
I didn't overlook the fact there literally a few 1000 chars with quiter a lot of SP saved. Anyway now that we have 4th jobbers and most of them being warriors let's just wait and see what the actual Maplers themselves think, we don't have to guess anymore =D.
Look at this SW topic though, before you reply.
http://www.sleepywood.net/forum/show....php?t=1379027
I didn't say they were the best at soloing bosses but at least they are good and not sucky like other classes.
And you don't really have to be in Beserk all the time, he's just at a really high level.
IMO, the only reason ppl say DrK sucks is becasue they didnt get any new attacking skills with the new job while other jobs got new attack skills and DrK only got buffs. What they are forgetting that is that DrK will always be a powerhouse class even when they dont have any new attacks.
Dark Knight kicks ass, people just expect big flashy new moves that have big omfg numbers appear everywhere.
Feels good man
Yes we all expect high damage, but DK's don't get high damage, it's a given fact. The only thing good is their Beholder, but the max level book is dropped by Horntail... Enjoy getting that book. It's gonna be like 100 mill.
bolt202/veil225/feint200
No 4th job sucks, they just keep on balancing classes out.
Why do you think that 4th job archers get so much goodness?
BWAHAHAHAHAHA!
YOU TEH SUX.
Lol.
I was thinking Dark Knights, are the best mobbers, especially using Beholder which is damned useful. Apparently level 200s get a special skill which enables i think 30 attack and 30 magic attack. It was in a SS in Basil. Or it was a edit.
Heroes are the best soloers, damned powerful with Brandish, Advanced combo and something i forgot, something that pushes monsters foward. Monster magnet can also enable the bloody monsters who keep knocking us back to come where we go. But of course, monster magnet is for all warriors.
Paladins are in terms, using Sanctuary is a 'fun' skill, but are damned strong against element-weak monsters. They can beat Heroes in terms of damage, provided that the boss they're facing is elementally weak to one of the charges like Elec, Fire, Holy, Etc.
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