There was somebody in another thread who was offering to translate. Look at "Pirate PQ" thread. He may be a native speaker of Korean, since name was krnboy or something like that.
Erm... I have specially spent a lot of effort to translate all this. Some of them are still not translated. The way to translate is to use transcription.Slightly Messy.:)
Buccaneer Class (3rd Job Advancement of Pirate Class)
This is one of the little sneak-peaks of the new upcoming job in MapleSEA. Unfortunately, these information are not translated yet and we require more time for the official release of this new job.
Super Mastery Master Level: 20
Type: Supportive
Description: The Super Mastery is a skill which shakes off when attacking, the [khu] mote curl attack exercises with a certain success rate.
With probability of Level 1:22% 3% additional unknown
With probability of Level 2:24% 6% additional unknown
With probability of Level 3:26% 9% additional unknown
With probability of Level 4:28% 12% additional unknown
With probability of Level 5:30% 15% additional unknown
With probability of Level 6:32% 18% additional unknown
With probability of Level 7:34% 21% additional unknown
With probability of Level 8:36% 24% additional unknown
With probability of Level 9:38% 27% additional unknown
With probability of Level 10:40% 30% additional unknown
With probability of Level 11:42% 33% additional unknown
With probability of Level 12:44% 36% additional unknown
With probability of Level 13:46% 39% additional unknown
With probability of Level 14:48% 42% additional unknown
With probability of Level 15:50% 45% additional unknown
With probability of Level 16:52% 48% additional unknown
With probability of Level 17:54% 51% additional unknown
With probability of Level 18:56% 54% additional unknown
With probability of Level 19:58% 57% additional unknown
With probability of Level 20:60% 60% additional unknown
Energy Kick Master Level: 40
Type: Active
Description: When an attack doing every, the energy of one fixed quantity charges. When the energy will become buffering and reed that effect and the [su] [thayn] the super effect will be used automatically and the [su] which uses an energy kill will listen when it will be able to use.
Level 1: Exercising at the time of continuous time 31 second, hit probability and evasion ratio 1 increase
Level 2: Exercising at the time of continuous time 31 second, hit probability and evasion ratio 1 increase
Level 3: Exercising at the time of continuous time 32 second, hit probability and evasion ratio 2 increase
Level 4: Exercising at the time of continuous time 32 second, hit probabilities, evasion ratio 2 increases and physical attack power 11 increases
Level 5: Exercising at the time of continuous time 33 second, hit probabilities, evasion ratio 3 increases and physical attack power 11 increases
Level 6: Exercising at the time of continuous time 33 second, hit probabilities, evasion ratio 3 increases and physical attack power 11 increases
Level 7: Exercising at the time of continuous time 34 second, hit probabilities, evasion ratio 4 increases and physical attack power 11 increases
Level 8: Exercising at the time of continuous time 34 second, hit probabilities, evasion ratio 4 increases and physical attack power 12 increases
Level 9: Exercising at the time of continuous time 35 second, hit probabilities, evasion ratio 5 increases and physical attack power 12 increases
Level 10: Exercising at the time of continuous time 35 second, hit probabilities, evasion ratio 5 increases and physical attack power 12 increases
Level 11: Exercising at the time of continuous time 36 second, hit probabilities, evasion ratio 6 increases and physical attack power 12 increases
Level 12: Exercising at the time of continuous time 36 second, hit probabilities, evasion ratio 6 increases and physical attack power 13 increases
Level 13: Exercising at the time of continuous time 37 second, hit probabilities, evasion ratio 7 increases and physical attack power 13 increases
Level 14: Exercising at the time of continuous time 37 second, hit probabilities, evasion ratio 7 increases and physical attack power 13 increases
Level 15: Exercising at the time of continuous time 38 second, hit probabilities, evasion ratio 8 increases and physical attack power 13 increases
Level 16: Exercising at the time of continuous time 38 second, hit probabilities, evasion ratio 8 increases and physical attack power 14 increases
Level 17: Exercising at the time of continuous time 39 second, hit probabilities, evasion ratio 9 increases and physical attack power 14 increases
Level 18: Exercising at the time of continuous time 39 second, hit probabilities, evasion ratio 9 increases and physical attack power 14 increases
Level 19: Exercising at the time of continuous time 40 second, hit probabilities, evasion ratio 10 increases and physical attack power 14 increases
Level 20: Exercising at the time of continuous time 40 second, hit probabilities, evasion ratio 10 increases and physical attack power 15 increases
Level 21: Exercising at the time of continuous time 41 second, hit probabilities, evasion ratio 11 increases and physical attack power 15 increases
Level 22: Exercising at the time of continuous time 41 second, hit probabilities, evasion ratio 11 increases and physical attack power 15 increases
Level 23: Exercising at the time of continuous time 42 second, hit probabilities, evasion ratio 12 increases and physical attack power 15 increases
Level 24: Exercising at the time of continuous time 42 second, hit probabilities, evasion ratio 12 increases and physical attack power 16 increases
Level 25: Exercising at the time of continuous time 43 second, hit probabilities, evasion ratio 13 increases and physical attack power 16 increases
Level 26: Exercising at the time of continuous time 43 second, hit probabilities, evasion ratio 13 increases and physical attack power 16 increases
Level 27: Exercising at the time of continuous time 44 second, hit probabilities, evasion ratio 14 increases and physical attack power 16 increases
Level 28: Exercising at the time of continuous time 44 second, hit probabilities, evasion ratio 14 increases and physical attack power 17 increases
Level 29: Exercising at the time of continuous time 45 second, hit probabilities, evasion ratio 15 increases and physical attack power 17 increases
Level 30: Exercising at the time of continuous time 45 second, hit probabilities, evasion ratio 15 increases and physical attack power 17 increases
Level 31: Exercising at the time of continuous time 46 second, hit probabilities, evasion ratio 16 increases and physical attack power 17 increases
Level 32: Exercising at the time of continuous time 46 second, hit probabilities, evasion ratio 16 increases and physical attack power 18 increases
Level 33: Exercising at the time of continuous time 47 second, hit probabilities, evasion ratio 17 increases and physical attack power 18 increases
Level 34: Exercising at the time of continuous time 47 second, hit probabilities, evasion ratio 17 increases and physical attack power 18 increases
Level 35: Exercising at the time of continuous time 48 second, hit probabilities, evasion ratio 18 increases and physical attack power 18 increases
Level 36: Exercising at the time of continuous time 48 second, hit probabilities, evasion ratio 18 increases and physical attack power 19 increases
Level 37: Exercising at the time of continuous time 49 second, hit probabilities, evasion ratio 19 increases and physical attack power 19 increases
Level 38: Exercising at the time of continuous time 49 second, hit probabilities, evasion ratio 19 increases and physical attack power 19 increases
Level 39: Exercising at the time of continuous time 50 second, hit probabilities, evasion ratio 20 increases and physical attack power 19 increases
Level 40: Exercising at the time of continuous time 50 second, hit probabilities, evasion ratio 20 increases and physical attack power 20 increases
Energy Blast Master Level: 30
Type: Active
Description: Will release a strong force of energy and nearly the majority of the monsters will be attacked. Only the condition where energy have become buffering will be able to use. Requires: Energy Kick Level 1
Level 1: Unknown 246%, maximum 2 attacks
Level 2: Unknown 252%, maximum 2 attacks
Level 3: Unknown 258%, maximum 2 attacks
Level 4: Unknown 264%, maximum 2 attacks
Level 5: Unknown 270%, maximum 2 attacks
Level 6: Unknown 276%, maximum 2 attacks
Level 7: Unknown 282%, maximum 2 attacks
Level 8: Unknown 288%, maximum 2 attacks
Level 9: Unknown 294%, maximum 2 attacks
Level 10: Unknown 300%, maximum 2 attacks
Level 11: Unknown 306%, maximum 3 attacks
Level 12: Unknown 312%, maximum 3 attacks
Level 13: Unknown 318%, maximum 3 attacks
Level 14: Unknown 324%, maximum 3 attacks
Level 15: Unknown 330%, maximum 3 attacks
Level 16: Unknown 336%, maximum 3 attacks
Level 17: Unknown 342%, maximum 3 attacks
Level 18: Unknown 348%, maximum 3 attacks
Level 19: Unknown 354%, maximum 3 attacks
Level 20: Unknown 360%, maximum 3 attacks
Level 21: Unknown 366%, maximum 4 attacks
Level 22: Unknown 372%, maximum 4 attacks
Level 23: Unknown 378%, maximum 4 attacks
Level 24: Unknown 384%, maximum 4 attacks
Level 25: Unknown 390%, maximum 4 attacks
Level 26: Unknown 396%, maximum 4 attacks
Level 27: Unknown 402%, maximum 4 attacks
Level 28: Unknown 408%, maximum 4 attacks
Level 29: Unknown 414%, maximum 4 attacks
Level 30: Unknown 420%, maximum 4 attacks
Energy Drain Master Level: 20
Type: Active
Description: Uses an amount of energy and converts enemy HP damages to heal oneself. Only the condition where energy have become buffering # will be able to use. Requires: Energy Kick Level 1
Level 1: Unknown 265%, 11% physical recovery of HP
Level 2: Unknown 270%, 11% physical recovery of HP
Level 3: Unknown 275%, 12% physical recovery of HP
Level 4: Unknown 280%, 12% physical recovery of HP
Level 5: Unknown 285%, 13% physical recovery of HP
Level 6: Unknown 290%, 13% physical recovery of HP
Level 7: Unknown 295%, 14% physical recovery of HP
Level 8: Unknown 300%, 14% physical recovery of HP
Level 9: Unknown 305%, 15% physical recovery of HP
Level 10: Unknown 310%, 15% physical recovery of HP
Level 11: Unknown 315%, 16% physical recovery of HP
Level 12: Unknown 320%, 16% physical recovery of HP
Level 13: Unknown 325%, 17% physical recovery of HP
Level 14: Unknown 330%, 17% physical recovery of HP
Level 15: Unknown 335%, 18% physical recovery of HP
Level 16: Unknown 340%, 18% physical recovery of HP
Level 17: Unknown 345%, 19% physical recovery of HP
Level 18: Unknown 350%, 19% physical recovery of HP
Level 19: Unknown 355%, 20% physical recovery of HP
Level 20: Unknown 360%, 20% physical recovery of HP
Transform Master Level: 20
Type: Supportive
Description: 120 seconds changes in for transform condition. Usable skills during the period: Super Kill, Shockwave Eve and Knuckle Booster, Energy Blast, Energy Drain and Maple Will and Wien [tu] booster of brave warrior and brave warrior, time leaf
Level 1: MP 22 consuming, physics and Magical Defense
+2, re-uses atmosphere time: 860 seconds
Level 2: MP 24 consuming, physics and Magic Defense +4, re-use atmosphere time: 840 seconds
Level 3: MP 26 consuming, physics and magical defensive strength 6 increase, re-use atmosphere time: 820 seconds
Level 4: MP 28 consuming, physics and magical defensive strength 8 increase, re-use atmosphere time: 800 seconds
Level 5: MP 30 consuming, physics and magical defensive strength 10 increase, re-use atmosphere time: 780 seconds
Level 6: MP 32 consuming, physics and magical defensive strength 12 increase, re-use atmosphere time: 760 seconds
Level 7: MP 34 consuming, physics and magical defensive strength 14 increase, re-use atmosphere time: 740 seconds
Level 8: MP 36 consuming, physics and magical defensive strength 16 increase, re-use atmosphere time: 720 seconds
Level 9: MP 38 consuming, physics and magical defensive strength 18 increase, re-use atmosphere time: 700 seconds
Level 10: MP 40 consuming, physics and magical defensive strength 20 increase, re-use atmosphere time: 680 seconds
Level 11: MP 42 consuming, physics and magical defensive strength 22 increase, re-use atmosphere time: 660 seconds
Level 12: MP 44 consuming, physics and magical defensive strength 24 increase, re-use atmosphere time: 640 seconds
Level 13: MP 46 consuming, physics and magical defensive strength 26 increase, re-use atmosphere time: 620 seconds
Level 14: MP 48 consuming, physics and magical defensive strength 28 increase, re-use atmosphere time: 600 seconds
Level 15: MP 50 consuming, physics and magical defensive strength 30 increase, re-use atmosphere time: 580 seconds
Level 16: MP 52 consuming, physics and magical defensive strength 32 increase, re-use atmosphere time: 560 seconds
Level 17: MP 54 consuming, physics and magical defensive strength 34 increase, re-use atmosphere time: 540 seconds
Level 18: MP 56 consuming, physics and magical defensive strength 36 increase, re-use atmosphere time: 520 seconds
Level 19: MP 58 consuming, physics and magical defensive strength 38 increase, re-use atmosphere time: 500 seconds
Level 20: MP 60 consuming, physics and magical defensive strength 40 increase, re-use atmosphere time: 480 seconds
Shockwave Eve Master Level: 30
Type: Active
Description: Powerfully strikes towards the ground and gives the damage to multiple monster with the shock. Shockwave Eve can be used when in Transform condition. Requires: Transform Level 1
Level 1: MP 18 consuming, unknown 265%, maximum 4 attacks
Level 2: MP 18 consuming, unknown 280%, maximum 4 attacks
Level 3: MP 18 consuming, unknown 295%, maximum 4 attacks
Level 4: MP 18 consuming, unknown 310%, maximum 4 attacks
Level 5: MP 18 consuming, unknown 325%, maximum 4 attacks
Level 6: MP 22 consuming, unknown 340%, maximum 4 attacks
Level 7: MP 22 consuming, unknown 355%, maximum 4 attacks
Level 8: MP 22 consuming, unknown 370%, maximum 4 attacks
Level 9: MP 22 consuming, unknown 385%, maximum 4 attacks
Level 10: MP 22 consuming, unknown 400%, maximum 4 attacks
Level 11: MP 26 consuming, unknown 415%, maximum 5 attacks
Level 12: MP 26 consuming, unknown 430%, maximum 5 attacks
Level 13: MP 26 consuming, unknown 445%, maximum 5 attacks
Level 14: MP 26 consuming, unknown 460%, maximum 5 attacks
Level 15: MP 26 consuming, unknown 475%, maximum 5 attacks
Level 16: MP 30 consuming, unknown 490%, maximum 5 attacks
Level 17: MP 30 consuming, unknown 505%, maximum 5 attacks
Level 18: MP 30 consuming, unknown 520%, maximum 5 attacks
Level 19: MP 30 consuming, unknown 535%, maximum 5 attacks
Level 20: MP 30 consuming, unknown 550%, maximum 5 attacks
Level 21: MP 34 consuming, unknown 565%, maximum 6 attacks
Level 22: MP 34 consuming, unknown 580%, maximum 6 attacks
Level 23: MP 34 consuming, unknown 595%, maximum 6 attacks
Level 24: MP 34 consuming, unknown 610%, maximum 6 attacks
Level 25: MP 34 consuming, unknown 625%, maximum 6 attacks
Level 26: MP 38 consuming, unknown 640%, maximum 6 attacks
Level 27: MP 38 consuming, unknown 655%, maximum 6 attacks
Level 28: MP 38 consuming, unknown 670%, maximum 6 attacks
Level 29: MP 38 consuming, unknown 685%, maximum 6 attacks
Level 30: MP 38 consuming, unknown 700%, maximum 6 attacks
There was somebody in another thread who was offering to translate. Look at "Pirate PQ" thread. He may be a native speaker of Korean, since name was krnboy or something like that.