[ V. 1.2 ]: Edited some common errors/mistakes.
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STARTING STATS:

STR: X
DEX: X (preferably higher than 5)
INT: X
LUK: 4 or 5

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Pros of a STR Mage
- Just like a Perma-Noob except with much more damage + benefits
- Quite fun once you get into it!
- Very popular at PQ's!
- Great defense!
- With good foundation (Mesos), you will do awesome damages.
- Thanks to many updates, you have more weapon choices.
- You will be able to do all the quests Beginners can't do!
- Best of all, you will be UNIQUE and POPULAR!

Cons of a STR Mage
- Trust me, STR Mages cost lots of $$$ to raise (if you want a decent one)
- Good weapons like Frozen Tuna is essential!
- Good equips like STR+15 & up Robes are needed!
- You cannot wear official mage-equips because you will lack quite a bit in LUK areas.
- Sometimes very frustrating and hard to level up.

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Stat Distribution

-STR+DEX HYBRID [RECOMMENDED]-
[+INT until you have 20 INT.]->[+4 STR, +1 DEX.]
You may choose to [+3 STR, +2 DEX.] until Level 30 too.

-TOTAL STR-
Warning: You may seriously lack ACCURACY!
[+INT until you have 20 INT.]->[Obviously, +5 STR]

-HP-Hybrid-
[+2 STR, +2 HP, +1 DEX Until 30]->[+4 STR, +1 DEX] or [+3 STR, +1 HP, +1 DEX].

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Skill Distribution [Total 67 AP]

[Improving MP Recovery Up to 5] ->

[Improving MAX MP Increase MAX] ->

[Magic Armor MAX] ->

[Improving MP Recovery MAX] ->

[Magic Guard MAX] ->

[Energy Bolt Up to 1]

You can switch around Magic Guard and Improving MP Recovery. This is not big of a deal.

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When you reach LEVEL 30, visit Grendel the Old and advance to a CLERIC! If you want to be REAL creative and try out F/P or I/L STR-Mages, go ahead. Just be cautious that you will be not as effective as a Cleric.

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Cleric Skill Distribution

30- Teleport +1 - 1 (*EDIT* Some people put Heal in this just for fun, but I do not recommend it b/c Teleport can make your life easier!)
31- Heal +3 - 3
32- Heal +3 - 6
33- Heal +3 - 9
34- Heal +3 - 12
35- Heal +3 - 15
36- Heal +3 - 18
37- Heal +3 - 21
38- Heal +3 - 24
39- Heal +3 - 27
40- Heal +3 - 30 (Complete)
41- Invincible +3 - 3
42- Invincible +2 - 5 / Bless +1 - 1
43- Bless +3 - 4
44- Bless +3 - 7
45- Bless +3 - 10
46- Bless +3 - 13
47- Bless +3 - 16
48- Bless +3 - 19
49- Bless +1 - 20 (Complete) / Mp Eater +2 - 2
50- Mp Eater +3 - 5
51- Mp Eater +3 - 8
52- Mp Eater +3 - 11
53- Mp Eater +3 - 14
54- Mp Eater +3 - 17
55- Mp Eater +3 - 20 (Complete)
56- Invincible +3 - 8
57- Invincible +3 - 11
58- Invincible +3 - 14
59- Invincible +3 - 17
60- Invincible +3 - 20 (Complete)
61- Teleport +3 - 4
62- Teleport +3 - 7
63- Teleport +3 - 10
64- Teleport +3 - 13
65- Teleport +3 - 16
66- Teleport +3 - 19
67- Teleport +1 - 20 (Complete)
68~70- Put the rest of the SP to any skill you like^^

*Remember, STR-Clerics NEED to master Heal soon. Strictly follow this build for the ultimate STR-Mage!

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-I am not going to bother writing all the weapons down. All you need to know is that through Level 10~30, you can stick with Frozen Tuna and switch to Roses, Snowboards, etc. on the way. Many of you, I bet, probably know which weapon is the best for their level-
*Remember to get any equips that raise your STR, HP, W.ATK or DEX (preferably STR+ and W.ATK+-I really recommend a Scrolled Red WG for this).
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Hope I helped you out! I know, STR-Mages may sound silly or you may just simply hate weird builds. However, they are really good and fun to play on. Real creative, too!
If you have any questions/comments or if you spotted an error, please comment/reply and I will do what I can! Thanks, and Happy Mapling!
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EXPERIENCE:
-Level 48 STR-Mage in KMS (Korean MapleStory)-