Originally Posted by
XxKiraYamatoxX
Game environments were created as seen fit by the supercomputer, following the wishes of the players. They could be changed the same way a character appearance was changed, only with more people thinking about the matter. The level of detail detail was very close to that of the real world, sometimes causing Infinence to be viewed as 'another reality'. Winds blew, water bubbled, bushes rustled just as they did in the real world. Anything happening to the character in the game would also be felt by the player, providing an almost lifelike sensation and adding to how 'real' the game felt.