Page 1 of 4 123 ... LastLast
Results 1 to 10 of 32

Thread: Q & A with NxProse: CWKPQ and other stuff

  1. #1
    ¯\_(ツ)_/¯ sleepyxdude's Avatar
    Join Date
    Dec 2005
    Location
    Californ-i-a
    Posts
    7,058

    Default Q & A with NxProse (2/13/09): CWKPQ and other stuff

    Quote Originally Posted by NxProse
    Can you say what level range the new party quest will be.

    90-200. However, while you can go in at 90, the bosses there are all 4th Job and up status.

    Will any of the new boss/s will be nice to mages ;)

    Well, let's say that elementals will be handy. Also, the only class that actually can't go are like, Beginners. If you exist, and are within the level range, you are needed. We're aiming so each class will have their moments during the PQ.


    Whats going on with the hacker situation?

    Basically, we never address with specifics because we're working on it. That's all I'll say.

    What is going on with the forum error message message in correlation to people with high post counts?

    Still working on this as well.

    Will CWK2 ONLY be the PQ? I'm not a fan of playing with others, and it would be a real bummer if it were pure party quest. Besides, it's tiring training in leafre.

    No, there's other maps there, but the main focus is the PQ.

    When will Bob The Snail's quest be finished?

    Ah, old Bob. Eventually is about the best I can do with this one.

    Speaking of which, will the alchemy drops in magatia be removed or is the Maker skill to be released soon enough that removing them would be pointless?

    While nothing will be divulged in regards to any future release, you're always better off keeping what you may find there.

    Will we ever be getting Mu Lung Raid?

    Hmm. Let's just say that part of our plan involves giving more content to the folks that can conceivably Boss Rush with the best of them. Stay tuned.

    How much do you love time travelling?

    Depends on the ship.

    How many maps are there going to be in CWK 2?

    We actually haven't counted. Less that the first expansion, it's 10+, but we don't count, say stages within a stage.

    Any new weapons?

    Yes. Capes too. Also, The Arclancer is being adjusted slightly.

    What about monsters?

    Mainly the bosses. None of which have been seen in any form, anywhere.

    Why do some bosses have HP bars but others don't? For example, Zakum has an HP bar but Anego (female boss) doesn't. Even some/most area bosses have HP bars. I think it would be really helpful if bosses such as Anego & Horseman had HP bars.

    Mainly just development time. Our aim is for them all to have it, it just takes a second to actually add them all, and do other stuff.

    Have you guys thought about upgrading the GUI? I think a better looking interface would be cool (HP Bars, Level, etc)

    Yep. We've done stuff internally, but none of that is really ready for live. Maybe down the road.

    will the world ever know how many licks it takes 2 get to the center of a TOOTSIE POP?!

    3 if you're a cartoon owl, 0 for me because gummy bears are made of win.

    Is Big Bang 30 a glitched drop in GMS?

    Just rare. We know it drops.

    It is said Christopher Crimsonheart mastered all four classes, so I thought the statue was / represented him, but then I saw a gun. Two questions about that. Question in a question.. isn't it funny? Anyway, first one is: did you add the gun in the statue AFTER the release of pirates or was the sketch plan already like that? It looks like you added the gun after some time because you forgot to add something that represented the pirate job on it.

    Not exactly. They weren't necessarily called Pirates at that time. If you're concerned about how exactly Pirates fit into the Keep, don't be. You'll know fairly soon.

    Will there be new monsters that appear outside the PQ in these regular maps? Or will these maps be mostly populated by the current monsters?

    Current. One of the things we noticed was people wanted more pure spawn maps aside from the caves, so think of the seperate maps as enemy guild halls.

    Couldn't help but notice that giant statue had a pistol. I'm interested in how exactly have you guys worked Pirates into the crimsonwood lore. Any clues for this?

    If you look at some of the other questions I've answered, yes. There's a fairly large connection that's been overlooked. Its logical, and doesn't require a massive leap. But relax, you'll know more when the time comes.

    How much will we learn about Krakia, or some of the other potential Masteria areas, from this patch? will the gain of knowledge be comparable to Crimsonwood's initial release?

    I'll say that you'll know a lot more after you beat the bosses, because it's not exactly the last stage. As for more, we're aiming for at least one big reveal, and several minor ones, but all that quest text might be added shortly after (it's purely dependent on time, but it will be there eventually). One of the features about Masteria is the big reward at the end of each, so all I can say is aim high, the reward and payoff is worth if you've followed the storyline.

    First, are you planning on making Balanced Fury Throwing Stars rechargeable outside of NLC?

    Nope. That's intended.

    Thirdly, any chance you will give an easier method of obtaining Crimsonwood, i mena, there are 3 or 4 maps, with Crimson trees, and with the low droprate, and low spawnrate, collecting the hundreds it takes to make the weapons is really difficult.

    We upped the drop rate last patch, and we know how long it actually takes. We're still evaluating if there need to be more trees, so if something is adjusted, we'll announce it.

    Is this "automatic defense system" just as lethal as the Menhirs surrounding the keep?

    Heh. Well, I'm not sure if I've ever heard of a friendly defense system.

    Are any etc. items that are available now needed for quests in the keep? (Has done all the CK quests! xD)

    If you've done them all, then I wouldn't worry. There is one rather obvious thing, but I wouldn't worry too much about that.


    Is the Jump Quest in the keep more difficult to overcome than the Valley of Heroes?

    One would have to consider that JQ difficult. I'll say its more intense, but you'll be able to tell.
    For reference, I consider Battletoads' Orb Race to be maddeningly impossible. So for ours, yes, it is hard, but it is not unfair.


    There is a problem many players have with their accounts and trying to get married.

    We know. We're working on a broad solution now, and we apologize that it's taken a while, but we are working on it.

    Nexon's Vancouver department was closed, according to an article i read. Since that was based on "development" for new games, i was wondering if that also dealt with new content for existing games. CWK II has been in the works for a while, but would the closing of nexon vancouver affect future GMS developed content?

    Yes, that was a sad day for us. However, all of the Masteria content is and was built here, so that won't affect future GMS updates.

    Also, any chance that the Ticket system will be refined?

    I know that our GM/CS manager looks at ways to improve that system all the time, and if something changes, you'll know.

    I was wondering for a while what "No Mercy" meant exactly since you mentioned it in a question I asked you before. I have my ideas as to what it is but...is it related to the jump quest in the keep?

    Nope, it's related to the entire PQ. For instance, puzzles. Twisted Switcher is around a 5 on a scale of 10. This one is harder. By the time you reach that level, you should be used to some stuff as well as be able to figure it out on the fly.
    This PQ will put these skills to the test. Improvisation and Skill Utilization for Total Devastation.


    I try to put 10 rules on my Guild BBS, but it gets cut off at the end of the 9th one. Will you be fixing that glitch?

    Yes. Not this patch, but soon enough.


    What is the point in having a Q&A if you're just going to dodge questions?

    There are some questions that I can't answer directly, so that's part of it. I know it can be a tad frustrating sometimes, but some things, you just have to wait and see for. Hope that helps.

    I expect we will have more "NLC" after CWK Update during this year, any clues as to whats next in the pipe line, that portal has been inactive on Pharoh Yeti since NLC came out.

    Everyone wants to know what's in old Yetinx. We'll see.

    Is it intentional that only Lith Harbor/Omega Sector has the Nautilus Port travel system (I.E. Taxi and the Portal)? Or will that be addressed "in due time"?

    Due time. If we know its coming down the line, then we won't add a temproary one, as that would removed upon the other system coming. We can only get so much finished every 4-6 weeks, so a big part of that is Dev time.

    Can we expect to see some skill book drops in the new expansion? Big Bang 30 and Genesis30 is a big problem right now. Neither drop as often or hackers ruin it for everyone to get. Your options are: You'll see =), Yes, No, or "Interesting...I cannot say, but I'm hinting for something big".

    I'll say that we know that there are storybooks, skillbooks and mastery books that are exceedingly rare, and that we're going to address some of that.

    And I plan to go to college and hopefully train to my dream of working at NEXON (Seriously! Flame me all you want people. I LOVE IT!). Any tips for me (and you can't say look at the website!)?

    Be willing to learn and have a sense of humor.


    Are there any specific class skills that will be needed in the PQ?

    Each class/sub-class has a specific skill for use in the PQ. Don't worry about this too much, as the skills themselves are pretty common. For instance, for an Ice/Lightning Mage, you'd need Ice Strike. However, its not quite that simple is regards to where/when you use it. More will be revealed in time.

    And are the prizes something we'll want again and again? Or is it something that once you've earned the pirze you wont need to do the PQ anymore, just for fun.

    The prizes, shall we say, can vary. There's Boss Drops and a Vault, so you'll keep coming back for rewards and fun.

    Could you explain more what kind of ship (time travelling)?

    Nope. =)


    Are there any plans for higher level content ( like 4th job+ such as an equip to further boost AM's (arcmages ) power such as elemental wands/staffs?

    Yes.


    How do you pronounce the name, "NxProse"?

    N - X - Prose.

    And...that's all for now everyone. Enjoy the 2x this weekend and have fun!
    http://forum.nexon.net/MAPLESTORY/fo...howThread.aspx

    I'm liking the sound of CWKPQ more and more :)
    Spoiler!

  2. #2
    Jr. Necki Taranoleion's Avatar
    Join Date
    Mar 2006
    Location
    Croatia
    Posts
    618

    Default

    I love it when NxProse does these Q&A sessions. It makes me hyped just to think about all the new stuff. And yay, 90-200. So now EVERY level has a PQ. Nice going, total awesomeness. <3

    MAN I CAN'T WAIT. And time traveling and the Yetinx and CWKII and and and everything -googly eyes- :D
    Wowowwowow, I'm so hyped, haven't been this excited about something for quite a while now. xD

    Thanks for posting this. :)

    Proud Jr. Master of HiddenStreet Windia.
    Fear me.
    My Bio and other cool Guild stuff on Wikispaces

    List of (ultimate) goals:
    [X] 4th Job
    [X] Zakum Helmet - [X] Mark of Narician - [X] Quest Specialist Medal
    [X-ish] Tons of Moses
    [X] Elemental Staff 1 - [ ] Horntail Pendant - [X] Elemental Staff 2

  3. #3
    Take it easy! San-Lzu's Avatar
    Join Date
    Mar 2008
    Posts
    872

    Default

    Sounds like more jump questing.
    Spoiler!


    You are the best~~

  4. #4

    Default

    as long as they are easier than the zakum jumpquest. Personally, I never mastered the very final last 4 ropes. the timing eluded me.


    Goals: 45 [X] 50 [X] 60 [X] Crusader [ ] Solo Mushmom [ ] Solo Zombie Mushmom [ ] Solo Mushdad [ ] Make new sets of goals [ ]

  5. #5
    Jr. Necki Taranoleion's Avatar
    Join Date
    Mar 2006
    Location
    Croatia
    Posts
    618

    Default

    Same here. I just jumped randomly and hoped it would work out for the best. And it did. :D

    Proud Jr. Master of HiddenStreet Windia.
    Fear me.
    My Bio and other cool Guild stuff on Wikispaces

    List of (ultimate) goals:
    [X] 4th Job
    [X] Zakum Helmet - [X] Mark of Narician - [X] Quest Specialist Medal
    [X-ish] Tons of Moses
    [X] Elemental Staff 1 - [ ] Horntail Pendant - [X] Elemental Staff 2

  6. #6
    Sacredyuja's Monica RaisinBran's Avatar
    Join Date
    Aug 2005
    Location
    Atlanta, Georgia, USA
    Posts
    1,986

    Default

    Should have asked about fixing freaking Captain Latanica. It's still $%#@^& glitched.
    Grammar is important. Capital letters are the difference between, helping your Uncle Jack off a horse, and helping your uncle jack off a horse.




    Proud Master of the Hidden-Street Guild of Bera

    List of Goals (Credits to NegiWarrior)
    1st Job l 2nd Job l 3rd Job l 4th Job | ZHelm l Level100 l CRog l Jr.Rog l Pap l Solo Pap l Zakum

  7. #7

    Default

    Quote Originally Posted by RaisinBran View Post
    Should have asked about fixing freaking Captain Latanica. It's still $%#@^& glitched.
    I soloed it. It took me 25 minutes :[ Not trying that again soon.
    hi

  8. #8
    Moe Moe Kyun~ ♥ CDFA's Avatar
    Join Date
    Jul 2008
    Posts
    1,997

    Default

    Lol @ level 71-89 people.
    Hey cools I don't have a spoiler

    Quote Originally Posted by pWnZIngY0U34 View Post
    mayB try bigfoot. its godd exp to lvl up with

    ops i mean good*
    Quote Originally Posted by xtreme702 View Post
    CDFA's just a total dumbass half the forum knows that by now...

  9. #9

    Default

    Quote Originally Posted by CDFA View Post
    Lol @ level 71-89 people.
    lol@u
    my DK is 85, and I quit it. ***cccccc- But sick let me use his char for the PQ ^_^
    hi

  10. #10

    Default

    Lol@the tootsie pop question.

    SHUT UP I SUCK WITH GIMP >_>

    Goals:Set 1
    [X]Become a Knight.
    [X]Hit level 80
    []Max Ice Charge
    []Get a 105+ Blue Screamer
    []Hit level 100

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •