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Thread: Next Generation of Gaming

  1. #1

    Default Next Generation of Gaming

    PLEASE PUT YOUR HANDS TOGETHER FOR...


    It's too early to tell how much danger, of course, but a start-up called OnLive announced a brand-new game distribution system Monday night that, if it works as planned, could change the games game forever.

    OnLive, which was started by WebTV founder Steve Perlman and former Eidos CEO Mike McGarvey, is aiming to launch a system--seven years in the works--that will digitally distribute first-run, AAA games from publishers like Electronic Arts, Take-Two, Ubisoft, Atari, and others, all at the same time as those titles are released into retail channels. The system is designed to allow players to stream on-demand games at the highest quality onto any Intel-based Mac or PC running XP or Vista, regardless of how powerful the computer.

    The system will also stream games directly to a TV via a small plug-in device, and players can use a custom wireless controller as well as VoIP headsets in conjunction with it.

    The OnLive system includes the ability to use wireless controllers similar to those available for standard console systems like the Xbox or PS3. It also has a small micro-console that will allow games to be streamed directly to a TV.

    An intended benefit of this infrastructure, Perlman and McGarvey explained, is that users will be able to play streamed games via OnLive with no lag, so long as their Internet connections meet minimum thresholds. For standard-definition play, that would mean a minimum 1.5 Mbps connection, and for high-def, 5 Mbps.

    That's obviously an essential feature, as it's hard to imagine anyone paying for a service like OnLive, no matter what games are on offer, if the user experience is inadequate. But the company promises that as long as users have the requisite minimum hardware, operating systems, and Internet connections, they should be able to have seamless play.

    And while demos always have to be taken with a grain of salt, CNET News did see a real-time presentation of OnLive on at least two different computers and on a HD TV. Game play was as smooth and lag-free as advertised
    SOURCE: http://news.cnet.com/8301-10797_3-10202688-235.html
    MORE READS
    http://pc.ign.com/articles/965/965535p1.html
    http://kotaku.com/5181300/onlive-mak...sis-on-your-tv
    http://www.pcworld.com/article/16185..._own_game.html
    http://www.engadget.com/2009/03/24/o...-console-star/
    http://www.gamedaily.com/articles/ne...onsoles/?biz=1
    http://www.gamespot.com/news/6206620.html

  2. #2

    Default

    Gentlemen....

  3. #3
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    I still don't see how its possible to stream games at high quality like this.
    but oh k.

  4. #4
    "King of Quotes" pyrofyr's Avatar
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    This sirs, willl be awesome. I doubt it will be as HQ as advertised, but it will be definitely nice.
    Gone with the wind

  5. #5
    Jr. Necki nighthawk911's Avatar
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    It looks like the LG dare.
    And we get to use a crap computer. Good stuff.
    No more sig. Thinking.

  6. #6
    "King of Quotes" pyrofyr's Avatar
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    Well.. what I'm liking is having it on your PC and playing it on your TV (meaning no need for a PC near TV, USB wireless dongles and all that bull****)

    The downside is that it's doing it over a network, how fast can it really be? Unless the thing needs a direct connection, which totally makes it useless.
    Gone with the wind

  7. #7
    (╯°□°)╯︵ ┻━┻ Poomanchu3's Avatar
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    Wait so let me get this straight, you play the game, your inputs are then directed to the OnLive servers, and what is shown on your screen is a video stream?

    This is gonna kill my internet, think I will skip out on this. Good concept though and probably be successful.

  8. #8
    I Miss Omok Ikachan's Avatar
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    The main problem they'll have is convincing developers and publishers to collaborate and agree to have their games distributed via OnLive's service.

    http://www.onlive.com/partners.html

    I know it's early, but that list isn't very impressive. And when you take into consideration that you won't see Sony, Nintendo, and Microsoft on that list ever, I highly doubt OnLive will be the "next generation." If anything it'll just be another competitor.

    Unless OnLive becomes incredibly successful and can actually buy out/merge with said companies, console gaming will never die.

  9. #9
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    Also internet traffic is being whored already and if this is released and becomes popular I could see the US setting the dreaded bandwidth limit!


  10. #10
    "King of Quotes" pyrofyr's Avatar
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    If that picture is true, that's a LOT of lag.

    Also, just to get a better picture, you guys are sure that it's hosted and streameD? If so, even just streaming it is ****ing ridiculous. You have to consider that it's also sending these things to be rendered here, what it does is pretty much treat the OnLive box as a monitor extension, while the OnLive servers do all the work? Sounds like it'll suck balls if so.
    Gone with the wind

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