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Thread: Philo's THUNDER BREAKER Guide(UP TO LVL70, THE REST WILL BE ADDED LATER)

  1. #1
    Beginner Philo6S's Avatar
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    Icon1 Philo's THUNDER BREAKER Guide(UP TO LVL70, THE REST WILL BE ADDED LATER)

    INTRO

    Hey Guys, I noticed that compared to other Thunder Breaker's I've met ever since I started, mine's been kind of a beast. I started thinking maybe I should help out the Thunder Breakers who're on the wrong path and show them how it's done. So I made a guide. This is my first guide though so if I made any mistakes feel free to point them out.

    PROS TO BEING A THUNDER BREAKER


    Thunder Breakers hit some of the highest damage in the game.

    Thunder Breakers get their main mobbing skills early and get even more with each job advancement.

    They get energy charge and energy blast skills in their 2nd job.

    Energy charge and Transform can be maxed in 2/3's the time on a thunder breaker and have the same effect.

    6AP every level until level 70 (but you get 11 at level 70. 6 from leveling + 5 from job advancement)

    They're cheap.

    They level fast.

    A TB at level 70 is as strong as a brawler at level 81.

    Shark Attack is fun to use ^_^

    CONS


    Most attacking skills don't reach the potential they get to as a brawler.

    LVL 120 is their max level.

    They can't get the Crocell hat from the EP1 quests T_T

    TRAINING GUIDE


    LVL 1-27: Do the EP1 quests as far as you can go and the cygnus knights quests when you need to level for the next quest in a chain. (OR VICE-VERSA)

    LVL 28-30: Train against Curse Eyes at Dungeon: Hunting Ground in the Deep Forest II.
    Gratz on 2nd job.

    LVL 31-50: Do the Carnival Party Quest but if you get really bored then do some of the quests in Ludus Lake.

    LVL 51-54: Train against truckers at Singapore: Suburban Area 2.

    LVL 55-58: Train against Buffies and Lazy Buffies at Ludibrium: Warped Path of Time <1>.

    LVL 59-66: Do CPQ2 (Yes I know it'll seem slow but trust me, it's for the best)

    LVL 67-71: Train against Twisted jesters at Haunted House: Chimney Possessed by the Clown.
    Gratz on 3rd Job

    LVL 72-: I"ll let you know when I get there. ^_^

    AP BUILD


    For the record you always want to scroll your equipment for dex and weapon attack.

    Up until LVL50 your Dex should be the same as your level so from lvl 10-50 you should distribute as 5STR and 1DEX.

    At LVL51 you want to start doubling your dex so distribute as 4STR and 2DEX.

    At LVL60 go back to the first build of 5STR and 1DEX.

    At LVL 70 you should have 340STR and 70DEX

    SP BUILD

    1ST JOB (DASH BUILD(RECOMMENDED BY PHILO))
    LVL 10-13: Apply all to Quick Motion (M)
    LVL 14-19: Apply all to Straight
    LVL-20: +2 to Straight (M) +1 to Somersault Kick
    LVL 21-26: Apply all to Somersault Kick
    LVL-27: +1 to Somersault Kick (M) +2 to Dash
    LVL-28: +3 to Dash
    LVL-29: +3 to Dash
    LVL-30: +2 to Dash (M) +1 to Lightning Sprite

    End Result: QM (M) S (M) SSK (M) Dash (M) LS (LVL1)

    SPRITE BUILD
    LVL 10-13: Apply all to Quick Motion (M)
    LVL 14-19: Apply all to Straight
    LVL-20: +2 to Straight (M) +1 to Somersault Kick
    LVL 21-26: Apply all to Somersault Kick
    LVL-27: +1 to Somersault Kick (M) +2 to Lightning Sprite
    LVL-28: +3 to Lightning Sprite
    LVL-29: +3 to Lightning Sprite
    LVL-30: +2 to Lightning Sprite (M) +1 to Dash

    End Result: QM (M) S (M) SSK (M) LS (M) Dash (LVL1)

    2ND JOB (BOOSTER BUILD (RECOMMENDED BY PHILO))
    LVL 30-33: Apply all to MaxHP (M)
    LVL 34-39: Apply all to Knuckle Mastery
    LVL-40: +2 to Knuckle Mastery (M) +1 to Corkscrew Blow
    LVL 41-46: Apply all to Corkscrew Blow
    LVL-47: +1 to Corkscrew Blow (M) +2 to Energy Charge
    LVL 48-53: Apply all to Energy Charge (M)
    LVL 54-59: Apply all to Knuckle Booster
    LVL-60: +2 to Knuckle Booster (M) +1 to Energy Blast
    LVL 61-66: Apply all to Energy Blast
    LVL-67: +1 to Energy Blast (M) +2 to Lightning Charge
    LVL-68-70: Apply all to Lightning Charge

    END RESULT: MaxHP(M), KM(M), KB(M), CSB(M), EC(M), EB(M), LC(LVL-11)

    CHARGE BUILD
    LVL 30-33: Apply all to MaxHP (M)
    LVL 34-39: Apply all to Knuckle Mastery
    LVL-40: +2 to Knuckle Mastery (M) +1 to Corkscrew Blow
    LVL 41-46: Apply all to Corkscrew Blow
    LVL-47: +1 to Corkscrew Blow (M) +2 to Energy Charge
    LVL 48-53: Apply all to Energy Charge (M)
    LVL 54-59: Apply all to Energy Blast
    LVL-60: +2 to Energy Blast (M) +1 to Lightning Charge
    LVL 61-66: Apply all to Lightning Charge
    LVL-67: +1 to Lightning Charge (M) +2 to Knuckle Booster
    LVL 68-70: Apply all to Knuckle Booster

    END RESULT: MaxHP(M), KM(M), KB(LVL-11), CSB(M), EC(M), EB(M), LC(M)

    3RD JOB(Best Build)
    LVL 70-76: Apply all to Crit
    LVL-77: +1 to Crit (M)+2 to Shark Wave
    LVL 78-86: Apply all to Shark Wave
    LVL-87: +1 to Shark Wave (M) +2 to Energy Drain
    LVL 88-93: Apply all to Energy Drain (M)
    LVL 94-96: Apply all to Transform
    LVL-97: +1 to Transform (M) +2 to Shock Wave
    LVL 98-103: Apply all to Shock Wave (M)
    LVL 104-109: Apply all to Barrage
    LVL-110: +2 to Barrage (M) +1 to Speed Infusion
    LVL 111-116: Apply all to Speed Infusion
    LVL-117: +1 to Speed Infusion (M) +2 to Spark
    LVL 118-120: Apply all to Spark

    END RESULT: CRIT(M), T-FORM(M), BARRAGE(M), SPEED(M), SHOCK W(M), ED(M), SPARK(LVL11), SHARK W(M)
    Last edited by Philo6S; 7th January 2010 at 10:35 PM.

  2. #2

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    Is it normal not to get Barrage and Speed Infusion when u hit 70? because i didn't get those 2 skills for some odd reason got any advice what i did wrong?

  3. #3

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    It's because Thunder Breakers at level 100 get the skill Barrage. Then at level 110 they get the skill Speed Infusion

  4. #4

    Default

    i think you got something wrong here?
    how can u max the QM if u onyl raise it in 4 levels...

    and btw, what are the EP1 quests?

  5. #5
    Slime Tagg's Avatar
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    Quick Motion has a max of 10 points. At level 10 you receive one point and at level 11-13 you receive 3 points per level. 1+3*3 = 9

    EP1 stands for Episode 1 quest (i think after googling?) which are the class specific quests that result in the class hats (Crocell, Valefor, etc.)
    RangedMint ~ 200 BowMaster <3 ~ Kradia
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Maplestory Goals
    [x] Reach Level 70 on RangedMint [12/31/2010] 120 [1/1/2011] BM [x] Max SE [x] 165 [2/20/2012] 200 [7/21/2013] MintehBear 120 [] Corsair [] Paladin [] Shadower
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

  6. #6

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    Actually QM has a max of 20 points. I think you should revise the guide a bit lol :D
    Smile! It makes you look a lot better & makes the world a happier place! So, what have you got to lose?


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  7. #7

    Default

    1. QM has a max of 10 points for Thunder Breakers.
    and 2. This guide is over a year old.

    bolt202/veil225/feint200

  8. #8

    Default

    nooooo It has 20
    as in two zero points -_-
    it could've been an update or something, but I made a new char just a few days ago and my thunder breaker has 20 QM points (maxed out already lol)
    Smile! It makes you look a lot better & makes the world a happier place! So, what have you got to lose?


    Read My Story:
    The World As We Know It...
    http://www.textnovel.com/story/The-W...-Know-It/5396/

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