Warning: preg_replace(): The /e modifier is deprecated, use preg_replace_callback instead in ..../includes/class_bbcode.php on line 2968 [Magician] Lame-ass guide to F/Ps
Hi.
I'm a level 11x F/P Mage in Scania. I'm awesome. Currently, I have quit my mage, but I still retain the massive volumes of knowledge of the F/P Mage. As such, I have changed this guide from Pre-BB to Post-BB. You're welcome.
Disclaimer
Spoiler!
You are not allowed to copy my guide. You are not allowed to steal off PARTS of my guide. You can ask me via PM if this guide is sexy enough to warrant copying, and I will most likely say yes. Still. You have to PM me.
Oh right. This guide won't look 100% original because there are a lot of other F/P guides (even on HS). I'm not copying anything though (neither should you).
This guide also uses manymanymanymanymany abbreviations/acronyms/etc. If you get confused, refer to the Acronym List.
If you disagree with something and want your thoughts heard, post here, thanks. Minimize PMs as much as possible.
You might notice this is pretty text heavy. Sorry. I like to write a lot.
Another thing is that this guide grows/changes as I level up. If there's something missing in the AM section, feel free to submit your own ideas (if you're an AM).
Regarding F/P Wizards/Mages/AMs
Thanks to the new Damage Over Time formulas, you can no longer sit at Skelegons waiting for them to kill themselves. This means that 1~120 is a billion times more brutal than it was before Big Bang. Please do not post in this thread saying "OMG DIS GUIDE SUX Y CANT I LEVL FASTR", because F/P mages generally get out DPS'd and out-leveled by their I/L counterparts. However, they are still quite unique, and have manymanymany DoT skills, which make them somewhat effective at bosses, and very effective at training.
Table of Contents
I've included "CTRL + F" search function 'tags' to help you navigate.