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Thread: Gunslinger Guide - Post BB.

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    Default Gunslinger Guide - Post BB.

    Just going to make a quick guide for anyone playing Gunslingers/Outlaws/Corsairs after Big Bang.
    Long intro, etc.

    Training spots:
    Just train wherever monsters have the same level as you. Those are usually the only places worth training at, but at the end of the SP guide I'll post where I trained.

    AP guide:
    Generally you want your TOTAL STR to equal your level in order to equip gear. Therefore, a level 60 gun needs 60 STR. The rest of your stats should be in DEX.
    I recommend the MOST you put into STR is 80, as a Zakum Helmet and other STR gear is relatively easy to get by 120. Personally I'm capping at 30 with a +1 Horntail Necklace as well as a bunch of other gear.
    Remember to include potentials in calculating STR caps!

    SP guide:
    This isn't going to be level by level, as that takes too long and Gunslingers don't require anything fancy. It's all "max this, max that", so here goes!

    1st job:
    Max Double Fire
    Max Dash
    Max Bullet Time
    11 Somersault Kick
    Spoiler!


    2nd job:
    Max Mastery
    6 Booster
    Max Invisible Shot
    5 Wings
    1 Recoil Shot
    Max Critical
    Max Booster
    Max Recoil Shot
    Max Wings
    Max Blank Shot
    1 Grenade
    Spoiler!


    3rd job:
    1 Burst Fire
    2 Flamethrower, 1 Ice Splitter (Macro them)
    5 Flamethrower
    5 Ice Splitter
    10 Flamethrower
    10 Ice Splitter
    15 Flamethrower
    15 Ice Splitter
    Max Flamethrower
    Max Ice Splitter
    Max Dice Roll
    Max Octopus
    Max Burst Fire
    21 Gaviota
    Max Homing Beacon
    Spoiler!


    4th job
    Some things to note:
    Spoiler!

    >Bossing
    Spoiler!

    >Training/Mobbing
    Spoiler!



    Where I trained until now;
    1~10 - Maple Island
    11~22 - Blue Ribbon Pigs
    23~30 - Mixed Golems
    30~37 - Mushroom Kingdom Quests/Spear Pepe
    37~43 - Upper Level Kerning City Square monsters (Mannequins, CDs)
    44~70 - Truckers. Except they got nerfed, so go find somewhere else to train.
    70~75 - Twisted Jesters. It was horrible, don't go there early on, I recommend the next spot;
    75~83 - Monsters in Leben Mine. That's in Edelstein, btw.
    83~88 - Iron Mutae (Magatia)
    88~95 - C-2 (Magatia)
    95~99 - Sage Cats (Mu Lung)
    99~112 - Kru/Captains (Herb Town)
    112~114 - Death Teddies
    114~121 - Dual Ghost Pirates <You can start soloing Papulatus at 121 assuming you have Cannon and RF at that point>
    121~125 - Gigantic Spirit Vikings
    125~127 - Grim Phantom Watch, Gigantic Spirit Vikings
    127~128 - Blue Dragon Turtles
    128~130 - Red Dragon Turtles
    130~132 - Pap solos (took a week or so)
    132~135 - Brextons
    135+ - Lionheart Castle!
    Ignore pretty much everything from 120~135 after Lionheart Castle. You should really be headed there with a full party.
    Last edited by emailbox; 7th July 2011 at 10:23 PM.

    bolt202/veil225/feint200

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