uugh >.<
<rant>
Just like it4desu's screenie shows, there's too darn many noobs out there who just bought $25 worth of energy and boosted themselves up to T2 in 1 day. This crystal energy system is making the quality of players in this game horrendous. People don't understand that dying 8 times in a run is not how it's supposed to go. Actually, in the most ideal situation you should take 0 damage in a run (except for certain areas/stages where it's practically impossible to not take damage but even then you don't die from it too often). This is not like WoW or MS where taking damage is a given and you just move past it. These players who boost themselves up to T2 in a day have no idea how to handle their weapons or their shield and they don't know the general attack patterns of the monsters. As a consequence most of them die from spamming the attack key the whole way through. Then one of two things happen: either they just energy revive themselves and continue on their self destructive rampage (they learn to rely on energy too much) or they make the other members (like me) who usually don't take much damage revive them so they can go kill themselves again. With the second path they might display a respect for the value of energy, but they end up leeching the party's pool of HP and putting the more experienced players who aren't taking as much damage in danger. If repeated several times the party's HP pool becomes stretched and every member goes into some multiple wave fight with 0.5 to 2 bars of HP -_-. But the worst part is these noobs are all over my buddy list and don't ask to join before jumping in my party!!!
</rant>