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Aran (3rd job)

Advanced Combo Ability
Master level:
10
Type:
?
Pre-requisite:
Combo Ability Lv. 10
PVE Level 1: Status Ailment Resistance: 10%, Stance: 33%, Crit Rate: 2%, Max Crit Damage increased by 2%, Additional Increase For every 10 Combo count - Status Ailment Resistance : 5%, Stance 4%, Crit Rate 1%, Attack: 7, Total increase: 1
Level 5: Status Ailment Resistance: 10%, Stance: 45%, Crit Rate: 10%, Max Crit Damage increased by 10%, Additional Increase For every 10 Combo count - Status Ailment Resistance : 5%, Stance 4%, Crit Rate 2%, Attack: 7, Total increase: 5
Level 10: Status Ailment Resistance: 10%, Stance: 60%, Crit Rate: 20%, Max Crit Damage increased by 20%, Additional Increase For every 10 Combo count - Status Ailment Resistance : 5%, Stance 4%, Crit Rate 3%, Attack: 7, Total increase: 10
PVP Level 1: Status Ailment Resistance: ?srR%, Stance: ?%, Crit Rate: 14%, Max Crit Damage increased by 2%, Additional Increase For every 10 Combo count - Status Ailment Resistance : ?%, Stance ?%, Crit Rate ?%, Attack: ?, Total increase: ?
Level 5: Status Ailment Resistance: ?srR%, Stance: ?%, Crit Rate: 30%, Max Crit Damage increased by 10%, Additional Increase For every 10 Combo count - Status Ailment Resistance : ?%, Stance ?%, Crit Rate ?%, Attack: ?, Total increase: ?
Level 10: Status Ailment Resistance: ?srR%, Stance: ?%, Crit Rate: 50%, Max Crit Damage increased by 20%, Additional Increase For every 10 Combo count - Status Ailment Resistance : ?%, Stance ?%, Crit Rate ?%, Attack: ?, Total increase: ?
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Full Swing
Master level:
10
Type:
?
Pre-requisite:
Triple Swing Lv. 20
PVE Level 1: Double Swing MP Cost: 6,Damage: 215%, Triple Swing MP Cost: 8, Damage: 515%
Combo Smash Damage: 14%
Level 5: Double Swing MP Cost: 9,Damage: 235%, Triple Swing MP Cost: 11, Damage: 615%
Combo Smash Damage: 30%
Level 10: Double Swing MP Cost: 12,Damage: 260%, Triple Swing MP Cost: 14, Damage: 740%
Combo Smash Damage: 50%
PVP Level 1: Double Swing MP Cost: 6,Damage: 169%, Triple Swing MP Cost: 8, Damage: 408%
Combo Smash Damage: 14%
Level 5: Double Swing MP Cost: 9,Damage: 185%, Triple Swing MP Cost: 11, Damage: 440%
Combo Smash Damage: 30%
Level 10: Double Swing MP Cost: 12,Damage: 205%, Triple Swing MP Cost: 14, Damage: 480%
Combo Smash Damage: 50%
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Final Toss
Master level:
20
Type:
?
Pre-requisite:
Triple Swing Lv. 20
PVE Level 1: MP Cost: 15, Damage: 267%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 43%
Level 10: MP Cost: 20, Damage: 330%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 70%
Level 20: MP Cost: 25, Damage: 400%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 100%
PVP Level 1: MP Cost: 15, Damage: 138%, Max Enemies Hit: 6, Addition Damage (to airborne enemies): 21%, Lift Chance: 1%
Level 10: MP Cost: 20, Damage: 156%, Max Enemies Hit: 6, Addition Damage (to airborne enemies): 30%, Lift Chance: 5%
Level 20: MP Cost: 25, Damage: 176%, Max Enemies Hit: 6, Addition Damage (to airborne enemies): 40%, Lift Chance: 10%
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Rolling Spin
Master level:
20
Type:
?
PVE Level 1: MP Cost: 25, Damage: 84% x4, Max Enemies Hit: 4, Stun Chance: 33%, Stun Duration: 2 sec
Level 10: MP Cost: 30, Damage: 120% x4, Max Enemies Hit: 5, Stun Chance: 60%, Stun Duration: 2 sec
Level 20: MP Cost: 35, Damage: 160% x4, Max Enemies Hit: 6, Stun Chance: 90%, Stun Duration: 2 sec
PVP Level 1: MP Cost: 25, Damage: 48% x4, Max Enemies Hit: 6, Stun Chance: 1%, Stun Duration: 1 sec
Level 10: MP Cost: 30, Damage: 57% x4, Max Enemies Hit: 6, Stun Chance: 3%, Stun Duration: 1 sec
Level 20: MP Cost: 35, Damage: 67% x4, Max Enemies Hit: 6, Stun Chance: 5%, Stun Duration: 1 sec
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Cleaving Blows
Master level:
10
Type:
?
PVE Level 1: Defense Ignored: 22%, Damage Against Boss Monster: +3%
Level 5: Defense Ignored: 30%, Damage Against Boss Monster: +15%
Level 10: Defense Ignored: 40%, Damage Against Boss Monster: +30%
PVP -
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Combo Judgment
Master level:
20
Type:
?
Pre-requisite:
Combo Fenrir Lv. 10
PVE Level 1: Damage: 450%, Max Enemies Hit: 6, Attack Count: 3, Damage Over Time: 105% damage every 1 sec for 4 sec, Freeze Duration: 4 sec
Level 10: Damage: 540%, Max Enemies Hit: 8, Attack Count: 3, Damage Over Time: 150% damage every 1 sec for 5 sec, Freeze Duration: 7 sec
Level 20: Damage: 640%, Max Enemies Hit: 10, Attack Count: 3, Damage Over Time: 200% damage every 1 sec for 6 sec, Freeze Duration: 10 sec
PVP Level 1: Damage: 223%, Max Enemies Hit: 6, Attack Count: 3, Damage Over Time: 52% damage every 1 sec for 3 sec, Freeze Duration: 2 sec
Level 10: Damage: 250%, Max Enemies Hit: 8, Attack Count: 3, Damage Over Time: 70% damage every 1 sec for 4 sec, Freeze Duration: 2 sec
Level 20: Damage: 280%, Max Enemies Hit: 10, Attack Count: 3, Damage Over Time: 90% damage every 1 sec for 5 sec, Freeze Duration: 2 sec
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Might
Master level:
20
Type:
?
PVE Level 1: MP Cost: 60, Duration: 105 sec, Weapon ATT: +31, Weapon DEF: +25, Magic DEF: +25, Knock-back Damage Requirement: -90%
Level 10: MP Cost: 45, Duration: 150 sec, Weapon ATT: +40, Weapon DEF: +115, Magic DEF: +115, Knock-back Damage Requirement: -50%
Level 20: MP Cost: 30, Duration: 200 sec, Weapon ATT: +50, Weapon DEF: +215, Magic DEF: +215, Knock-back Damage Requirement: -10%
PVP Level 1: MP Cost: 60, Battle Mode ATT: +1, Duration: 25 sec, Weapon DEF: +25, Magic DEF: +25, Knock-back Damage Requirement: -90%
Level 10: MP Cost: 45, Battle Mode ATT: +5, Duration: 70 sec, Weapon DEF: +115, Magic DEF: +115, Knock-back Damage Requirement: -50%
Level 20: MP Cost: 30, Battle Mode ATT: +10, Duration: 120 sec, Weapon DEF: +215, Magic DEF: +215, Knock-back Damage Requirement: -10%
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Combo Recharge
Master level:
10
Type:
?
PVE Level 1: Cost: 28% HP and 230 MP, Combo Count: +110, Cooldown: 77 sec
Level 5: Cost: 20% HP and 150 MP, Combo Count: +150, Cooldown: 65 sec
Level 10: Cost: 10% HP and 50 MP, Combo Count: +200, Cooldown: 50 sec
PVP -
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Maha Blessing
Master level:
10
Type:
?
PVE Level 1: MP Cost: 10, Weapon ATT: +3, Magic ATT: +3, Duration: 20 sec
Level 5: MP Cost: 11, Weapon ATT: +15, Magic ATT: +15, Duration: 100 sec
Level 10: MP Cost: 13, Weapon ATT: +30, Magic ATT: +30, Duration: 200 sec
PVP -
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Final Toss
Master level:
20
Type:
?
PVE Level 1: Combo Count Cost: ?omboConAran, MP Cost: 15, Damage: 330%, Max Monsters Hit: 8, Additional Damage (to airborne enemies): 43%
Level 10: Combo Count Cost: ?omboConAran, MP Cost: 20, Damage: 420%, Max Monsters Hit: 8, Additional Damage (to airborne enemies): 70%
Level 20: Combo Count Cost: ?omboConAran, MP Cost: 25, Damage: 520%, Max Monsters Hit: 8, Additional Damage (to airborne enemies): 100%
PVP Level 1: MP Cost: 15, Damage: 138%, Max Enemies Hit: 6, Addition Damage (to airborne enemies): 21%, Lift Chance: 1%
Level 10: MP Cost: 20, Damage: 156%, Max Enemies Hit: 6, Addition Damage (to airborne enemies): 30%, Lift Chance: 5%
Level 20: MP Cost: 25, Damage: 176%, Max Enemies Hit: 6, Addition Damage (to airborne enemies): 40%, Lift Chance: 10%
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Rolling Spin
Master level:
20
Type:
?
PVE Level 1: Combo Count Cost: ?omboConAran, MP Cost: 25, Damage: 104%, Number of Attacks: 4, Max Monsters Hit: 4, Stun Chance: 33%, Stun Duration: 2 sec
Level 10: Combo Count Cost: ?omboConAran, MP Cost: 30, Damage: 140%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 60%, Stun Duration: 2 sec
Level 20: Combo Count Cost: ?omboConAran, MP Cost: 35, Damage: 180%, Number of Attacks: 4, Max Monsters Hit: 6, Stun Chance: 90%, Stun Duration: 2 sec
PVP Level 1: MP Cost: 25, Damage: 48%, Number of Attacks: 4, Max Monsters Hit: 6, Stun Chance: 1%, Stun Duration: 1 sec
Level 10: MP Cost: 30, Damage: 57%, Number of Attacks: 4, Max Monsters Hit: 6, Stun Chance: 3%, Stun Duration: 1 sec
Level 20: MP Cost: 35, Damage: 67%, Number of Attacks: 4, Max Monsters Hit: 6, Stun Chance: 5%, Stun Duration: 1 sec
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