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Final Toss
Master level:
20
Type:
?
Pre-requisite:
Triple Swing Lv. 20
Description:

Lifts multiple enemies in front of you into the air. Airborne enemies take more damage. Combo Count not used when this is done through the Dragon Link, but damage is penalized.\r\n[Command: #cDown and Up Arrow Key + Attack#].

Level 1: MP Cost: 15, Damage: 267%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 43%
Level 2: MP Cost: 16, Damage: 274%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 46%
Level 3: MP Cost: 16, Damage: 281%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 49%
Level 4: MP Cost: 17, Damage: 288%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 52%
Level 5: MP Cost: 17, Damage: 295%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 55%
Level 6: MP Cost: 18, Damage: 302%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 58%
Level 7: MP Cost: 18, Damage: 309%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 61%
Level 8: MP Cost: 19, Damage: 316%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 64%
Level 9: MP Cost: 19, Damage: 323%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 67%
Level 10: MP Cost: 20, Damage: 330%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 70%
Level 11: MP Cost: 20, Damage: 337%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 73%
Level 12: MP Cost: 21, Damage: 344%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 76%
Level 13: MP Cost: 21, Damage: 351%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 79%
Level 14: MP Cost: 22, Damage: 358%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 82%
Level 15: MP Cost: 22, Damage: 365%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 85%
Level 16: MP Cost: 23, Damage: 372%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 88%
Level 17: MP Cost: 23, Damage: 379%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 91%
Level 18: MP Cost: 24, Damage: 386%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 94%
Level 19: MP Cost: 24, Damage: 393%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 97%
Level 20: MP Cost: 25, Damage: 400%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 100%
Final Toss [PVP]
Master level:
20
Type:
?
Pre-requisite:
Triple Swing Lv. 20
Description:

Lifts multiple enemies in front of you into the air by certain rate. Airborne enemies take more damage. Can only be used after using Triple Swing.\n[Command: Triple Swing + #cDown Arrow Key and Up Arrow Key + Attack Key#]\nRequired Skill: #cTriple Swing Lv. 20#

Level 1: MP Cost: 15, Damage: 138%, Max Enemies Hit: 6, Addition Damage (to airborne enemies): 21%, Lift Chance: 1%
Level 2: MP Cost: 16, Damage: 140%, Max Enemies Hit: 6, Addition Damage (to airborne enemies): 22%, Lift Chance: 1%
Level 3: MP Cost: 16, Damage: 142%, Max Enemies Hit: 6, Addition Damage (to airborne enemies): 23%, Lift Chance: 2%
Level 4: MP Cost: 17, Damage: 144%, Max Enemies Hit: 6, Addition Damage (to airborne enemies): 24%, Lift Chance: 2%
Level 5: MP Cost: 17, Damage: 146%, Max Enemies Hit: 6, Addition Damage (to airborne enemies): 25%, Lift Chance: 3%
Level 6: MP Cost: 18, Damage: 148%, Max Enemies Hit: 6, Addition Damage (to airborne enemies): 26%, Lift Chance: 3%
Level 7: MP Cost: 18, Damage: 150%, Max Enemies Hit: 6, Addition Damage (to airborne enemies): 27%, Lift Chance: 4%
Level 8: MP Cost: 19, Damage: 152%, Max Enemies Hit: 6, Addition Damage (to airborne enemies): 28%, Lift Chance: 4%
Level 9: MP Cost: 19, Damage: 154%, Max Enemies Hit: 6, Addition Damage (to airborne enemies): 29%, Lift Chance: 5%
Level 10: MP Cost: 20, Damage: 156%, Max Enemies Hit: 6, Addition Damage (to airborne enemies): 30%, Lift Chance: 5%
Level 11: MP Cost: 20, Damage: 158%, Max Enemies Hit: 6, Addition Damage (to airborne enemies): 31%, Lift Chance: 6%
Level 12: MP Cost: 21, Damage: 160%, Max Enemies Hit: 6, Addition Damage (to airborne enemies): 32%, Lift Chance: 6%
Level 13: MP Cost: 21, Damage: 162%, Max Enemies Hit: 6, Addition Damage (to airborne enemies): 33%, Lift Chance: 7%
Level 14: MP Cost: 22, Damage: 164%, Max Enemies Hit: 6, Addition Damage (to airborne enemies): 34%, Lift Chance: 7%
Level 15: MP Cost: 22, Damage: 166%, Max Enemies Hit: 6, Addition Damage (to airborne enemies): 35%, Lift Chance: 8%
Level 16: MP Cost: 23, Damage: 168%, Max Enemies Hit: 6, Addition Damage (to airborne enemies): 36%, Lift Chance: 8%
Level 17: MP Cost: 23, Damage: 170%, Max Enemies Hit: 6, Addition Damage (to airborne enemies): 37%, Lift Chance: 9%
Level 18: MP Cost: 24, Damage: 172%, Max Enemies Hit: 6, Addition Damage (to airborne enemies): 38%, Lift Chance: 9%
Level 19: MP Cost: 24, Damage: 174%, Max Enemies Hit: 6, Addition Damage (to airborne enemies): 39%, Lift Chance: 10%
Level 20: MP Cost: 25, Damage: 176%, Max Enemies Hit: 6, Addition Damage (to airborne enemies): 40%, Lift Chance: 10%