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Tornado Blade
Master level:
20
Type:
?
Description:

Turns your blade into a tornado of steel, pushing all enemies around you to one side.

Level 1: MP Cost: 20, Max Enemies Hit: 8, Critical Damage: 181%, Number of Attacks: 7, pulls in enemies
Cooldown: 12 sec
Level 2: MP Cost: 20, Max Enemies Hit: 8, Critical Damage: 182%, Number of Attacks: 7, pulls in enemies
Cooldown: 12 sec
Level 3: MP Cost: 20, Max Enemies Hit: 8, Critical Damage: 183%, Number of Attacks: 7, pulls in enemies
Cooldown: 12 sec
Level 4: MP Cost: 20, Max Enemies Hit: 8, Critical Damage: 184%, Number of Attacks: 7, pulls in enemies
Cooldown: 12 sec
Level 5: MP Cost: 23, Max Enemies Hit: 8, Critical Damage: 185%, Number of Attacks: 7, pulls in enemies
Cooldown: 10 sec
Level 6: MP Cost: 23, Max Enemies Hit: 8, Critical Damage: 186%, Number of Attacks: 7, pulls in enemies
Cooldown: 10 sec
Level 7: MP Cost: 23, Max Enemies Hit: 8, Critical Damage: 187%, Number of Attacks: 7, pulls in enemies
Cooldown: 10 sec
Level 8: MP Cost: 23, Max Enemies Hit: 8, Critical Damage: 188%, Number of Attacks: 7, pulls in enemies
Cooldown: 10 sec
Level 9: MP Cost: 26, Max Enemies Hit: 8, Critical Damage: 189%, Number of Attacks: 7, pulls in enemies
Cooldown: 8 sec
Level 10: MP Cost: 26, Max Enemies Hit: 8, Critical Damage: 190%, Number of Attacks: 7, pulls in enemies
Cooldown: 8 sec
Level 11: MP Cost: 26, Max Enemies Hit: 8, Critical Damage: 191%, Number of Attacks: 7, pulls in enemies
Cooldown: 8 sec
Level 12: MP Cost: 26, Max Enemies Hit: 8, Critical Damage: 192%, Number of Attacks: 7, pulls in enemies
Cooldown: 8 sec
Level 13: MP Cost: 29, Max Enemies Hit: 8, Critical Damage: 193%, Number of Attacks: 7, pulls in enemies
Cooldown: 6 sec
Level 14: MP Cost: 29, Max Enemies Hit: 8, Critical Damage: 194%, Number of Attacks: 7, pulls in enemies
Cooldown: 6 sec
Level 15: MP Cost: 29, Max Enemies Hit: 8, Critical Damage: 195%, Number of Attacks: 7, pulls in enemies
Cooldown: 6 sec
Level 16: MP Cost: 29, Max Enemies Hit: 8, Critical Damage: 196%, Number of Attacks: 7, pulls in enemies
Cooldown: 6 sec
Level 17: MP Cost: 32, Max Enemies Hit: 8, Critical Damage: 197%, Number of Attacks: 7, pulls in enemies
Cooldown: 4 sec
Level 18: MP Cost: 32, Max Enemies Hit: 8, Critical Damage: 198%, Number of Attacks: 7, pulls in enemies
Cooldown: 4 sec
Level 19: MP Cost: 32, Max Enemies Hit: 8, Critical Damage: 199%, Number of Attacks: 7, pulls in enemies
Cooldown: 4 sec
Level 20: MP Cost: 32, Max Enemies Hit: 8, Critical Damage: 200%, Number of Attacks: 7, pulls in enemies
Cooldown: 4 sec