Sniper
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Mortal Blow |
Master level:
10 |
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Type:
? |
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PVE | Level 1: 2% chance to instantly finish an enemy below 3% HP. 1% HP & MP recovered after a sucessful finish. | ||
Level 5: 6% chance to instantly finish an enemy below 15% HP. 3% HP & MP recovered after a sucessful finish. | |||
Level 10: 10% chance to instantly finish an enemy below 30% HP. 5% HP & MP recovered after a sucessful finish. | |||
PVP | - | ||
More details |
Evasion Boost |
Master level:
10 |
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Type:
? |
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PVE | Level 1: Dodge Chance: 12%, all attacks following a successful dodge for 1 sec will be criticals. | ||
Level 5: Dodge Chance: 20%, all attacks following a successful dodge for 1 sec will be criticals. | |||
Level 10: Dodge Chance: 30%, all attacks following a successful dodge for 1 sec will be criticals. | |||
PVP | Level 1: Dodge Chance: 1%, all attacks following a successful dodge for 1 sec will be criticals. | ||
Level 5: Dodge Chance: 5%, all attacks following a successful dodge for 1 sec will be criticals. | |||
Level 10: Dodge Chance: 10%, all attacks following a successful dodge for 1 sec will be criticals. | |||
More details |
Freezer |
Master level:
10 |
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Type:
? |
Pre-requisite:
Golden Eagle Lv. 10 |
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PVE | Level 1: MP Cost: 43, summon Freezer for 76 sec. Attacks up to 4 enemies at once with 228% damage. Freezes for 1 sec [Passive Effects: Increases Weapon/Magic Defense by 3%] |
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Level 5: MP Cost: 55, summon Freezer for 140 sec. Attacks up to 4 enemies at once with 300% damage. Freezes for 2 sec [Passive Effects: Increases Weapon/Magic Defense by 15%] |
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Level 10: MP Cost: 70, summon Freezer for 220 sec. Attacks up to 4 enemies at once with 390% damage. Freezes for 3 sec [Passive Effects: Increases Weapon/Magic Defense by 30%] |
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PVP | Level 1: MP Cost: 43, Summon Duration: 26 sec, Damage: 140%, Freeze Chance: 1%, Freeze Duration: 1 sec | ||
Level 5: MP Cost: 55, Summon Duration: 50 sec, Damage: 156%, Freeze Chance: 3%, Freeze Duration: 1 sec | |||
Level 10: MP Cost: 70, Summon Duration: 80 sec, Damage: 176%, Freeze Chance: 5%, Freeze Duration: 2 sec | |||
More details |
Dragon's Breath |
Master level:
10 |
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Type:
? |
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PVE | Level 1: MP Cost: 20, Max Enemies Hit: 6, Damage: 453% | ||
Level 5: MP Cost: 24, Max Enemies Hit: 6, Damage: 485% | |||
Level 10: MP Cost: 28, Max Enemies Hit: 6, Damage: 525% | |||
PVP | Level 1: MP Cost: 24, Damage: 263%, Max Enemies Hit: 4, Cooldown: 5 sec | ||
Level 5: MP Cost: 28, Damage: 295%, Max Enemies Hit: 4, Cooldown: 5 sec | |||
Level 10: MP Cost: 32, Damage: 335%, Max Enemies Hit: 6, Cooldown: 5 sec | |||
More details |
Aggressive Resistance |
Master level:
10 |
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Type:
? |
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PVE | Level 1: When attacking, for 8 sec, 2% of dealt damage will be created as barrier. Absorbs 6% of incoming damage. Able to absorb up to 11% of Max HP | ||
Level 5: When attacking, for 8 sec, 10% of dealt damage will be created as barrier. Absorbs 30% of incoming damage. Able to absorb up to 35% of Max HP | |||
Level 10: When attacking, for 8 sec, 20% of dealt damage will be created as barrier. Absorbs 60% of incoming damage. Able to absorb up to 65% of Max HP | |||
PVP | - | ||
More details |
Marksmanship |
Master level:
20 |
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Type:
? |
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PVE | Level 1: When attacking, ignores 6% of monster's Weapon Defense. Increases Accuracy by 6% and total Damage by 5% | ||
Level 10: When attacking, ignores 15% of monster's Weapon Defense. Increases Accuracy by 15% and total Damage by 10% | |||
Level 20: When attacking, ignores 25% of monster's Weapon Defense. Increases Accuracy by 25% and total Damage by 15% | |||
PVP | - | ||
More details |
Explosive Bolt |
Master level:
20 |
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Type:
? |
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PVE | Level 1: MP Cost: 12, attack up to 8 enemies with 548% damage. 143% additional damage to the first target enemy | ||
Level 10: MP Cost: 14, attack up to 8 enemies with 620% damage. 170% additional damage to the first target enemy | |||
Level 20: MP Cost: 18, attack up to 8 enemies with 700% damage. 200% additional damage to the first target enemy | |||
PVP | - | ||
More details |
Hookshot |
Master level:
10 |
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Type:
? |
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PVE | Level 1: MP Cost: 12, after attacking with 116% damage, moves by passing through enemies [Passive Effects: Max HP increases by 4%] |
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Level 5: MP Cost: 15, after attacking with 140% damage, moves by passing through enemies [Passive Effects: Max HP increases by 20%] |
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Level 10: MP Cost: 21, after attacking with 170% damage, moves by passing through enemies [Passive Effects: Max HP increases by 40%] |
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PVP | - | ||
More details |
Pain Killer |
Master level:
20 |
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Type:
? |
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PVE | Level 1: MP Cost: 31, Clear Status and make you immune to it for 1 sec. Cooldown: 642 sec. [Passive Effect : Increase Abnormal Status Resistance and all Elemental Resistance by 1%] |
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Level 10: MP Cost: 40, Clear Status and make you immune to it for 1 sec. Cooldown: 480 sec. [Passive Effect : Increase Abnormal Status Resistance and all Elemental Resistance by 10%] |
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Level 20: MP Cost: 50, Clear Status and make you immune to it for 1 sec. Cooldown: 300 sec. [Passive Effect : Increase Abnormal Status Resistance and all Elemental Resistance by 20%] |
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PVP | - | ||
More details |
Reckless Hunt: Crossbow |
Master level:
10 |
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Type:
? |
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PVE | Level 1: Reduces Weapon/Magic Avoidability by 5%. On Critical Hits, maximum damage is increased by 7% | ||
Level 5: Reduces Weapon/Magic Avoidability by 25%. On Critical Hits, maximum damage is increased by 15% | |||
Level 10: Reduces Weapon/Magic Avoidability by 50%. On Critical Hits, maximum damage is increased by 25% | |||
PVP | - | ||
More details |