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Aran (3rd job)

advanced combo ability
Master level:
10
Type:
?
Pre-requisite:
Combo Ability Lv. 10
PVE Level 1: status abnormaility tolerance 10%, stance 33%, critical rate 2%, critical max damage 2% increased, for each 10 combo counts status abnormaility tolerance 5%, stance 4%, critical rate 1%, attack 7 addtionally increased, max 1 times increased
Level 5: status abnormaility tolerance 10%, stance 45%, critical rate 10%, critical max damage 10% increased, for each 10 combo counts status abnormaility tolerance 5%, stance 4%, critical rate 2%, attack 7 addtionally increased, max 5 times increased
Level 10: status abnormaility tolerance 10%, stance 60%, critical rate 20%, critical max damage 20% increased, for each 10 combo counts status abnormaility tolerance 5%, stance 4%, critical rate 3%, attack 7 addtionally increased, max 10 times increased
PVP Level 1: Critical rate: +14%, Maximum Critical Damage: +2%
Level 5: Critical rate: +30%, Maximum Critical Damage: +10%
Level 10: Critical rate: +50%, Maximum Critical Damage: +20%
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Full Swing
Master level:
10
Type:
?
Pre-requisite:
Triple Swing Lv. 20
PVE Level 1: Double Swing MP Cost: 6,Damage: 215%, Triple Swing MP Cost: 8, Damage: 515%
Combo Smash Damage: 14%
Level 5: Double Swing MP Cost: 9,Damage: 235%, Triple Swing MP Cost: 11, Damage: 615%
Combo Smash Damage: 30%
Level 10: Double Swing MP Cost: 12,Damage: 260%, Triple Swing MP Cost: 14, Damage: 740%
Combo Smash Damage: 50%
PVP Level 1: Double Swing MP Cost: 6,Damage: 169%, Triple Swing MP Cost: 8, Damage: 408%
Combo Smash Damage: 14%
Level 5: Double Swing MP Cost: 9,Damage: 185%, Triple Swing MP Cost: 11, Damage: 440%
Combo Smash Damage: 30%
Level 10: Double Swing MP Cost: 12,Damage: 205%, Triple Swing MP Cost: 14, Damage: 480%
Combo Smash Damage: 50%
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Final Toss
Master level:
20
Type:
?
Pre-requisite:
Triple Swing Lv. 20
PVE Level 1: combo count ?omboConAran consumed, MP 15 consumed, max 8 enemies launched in the air for 267% damage. When attacked in the air, additional 43% damage
Level 10: combo count ?omboConAran consumed, MP 20 consumed, max 8 enemies launched in the air for 330% damage. When attacked in the air, additional 70% damage
Level 20: combo count ?omboConAran consumed, MP 25 consumed, max 8 enemies launched in the air for 400% damage. When attacked in the air, additional 100% damage
PVP Level 1: MP Cost: 15, Damage: 138%, Max Enemies Hit: 6, Addition Damage (to airborne enemies): 21%, Lift Chance: 1%
Level 10: MP Cost: 20, Damage: 156%, Max Enemies Hit: 6, Addition Damage (to airborne enemies): 30%, Lift Chance: 5%
Level 20: MP Cost: 25, Damage: 176%, Max Enemies Hit: 6, Addition Damage (to airborne enemies): 40%, Lift Chance: 10%
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Rolling Spin
Master level:
20
Type:
?
PVE Level 1: combo count ?omboConAran consumed, MP 25 consumed, on max 4 enemies, with 84% damage, attack 4 times, at the probability rate of 33%, 2 sec stun
Level 10: combo count ?omboConAran consumed, MP 30 consumed, on max 5 enemies, with 120% damage, attack 4 times, at the probability rate of 60%, 2 sec stun
Level 20: combo count ?omboConAran consumed, MP 35 consumed, on max 6 enemies, with 160% damage, attack 4 times, at the probability rate of 90%, 2 sec stun
PVP Level 1: MP Cost: 25, Damage: 48% x4, Max Enemies Hit: 6, Stun Chance: 1%, Stun Duration: 1 sec
Level 10: MP Cost: 30, Damage: 57% x4, Max Enemies Hit: 6, Stun Chance: 3%, Stun Duration: 1 sec
Level 20: MP Cost: 35, Damage: 67% x4, Max Enemies Hit: 6, Stun Chance: 5%, Stun Duration: 1 sec
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Cleaving Blows
Master level:
10
Type:
?
PVE Level 1: Defense Ignored: 22%, Damage Against Boss Monster: +3%
Level 5: Defense Ignored: 30%, Damage Against Boss Monster: +15%
Level 10: Defense Ignored: 40%, Damage Against Boss Monster: +30%
PVP -
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Combo Judgment
Master level:
20
Type:
?
Pre-requisite:
Combo Fenrir Lv. 10
PVE Level 1: combo count ?omboConAran consumed, on max 6 enemies, with 450% damage, attack 3 times, 4 sec freezing, ?ottime sec 105% continuous damage for every 1 sec
Level 10: combo count ?omboConAran consumed, on max 8 enemies, with 540% damage, attack 3 times, 7 sec freezing, ?ottime sec 150% continuous damage for every 1 sec
Level 20: combo count ?omboConAran consumed, on max 10 enemies, with 640% damage, attack 3 times, 10 sec freezing, ?ottime sec 200% continuous damage for every 1 sec
PVP Level 1: Damage: 223%, Max Enemies Hit: 6, Attack Count: 3, Damage Over Time: 52% damage every 1 sec for 3 sec, Freeze Duration: 2 sec
Level 10: Damage: 250%, Max Enemies Hit: 8, Attack Count: 3, Damage Over Time: 70% damage every 1 sec for 4 sec, Freeze Duration: 2 sec
Level 20: Damage: 280%, Max Enemies Hit: 10, Attack Count: 3, Damage Over Time: 90% damage every 1 sec for 5 sec, Freeze Duration: 2 sec
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Might
Master level:
20
Type:
?
PVE Level 1: MP Cost: 60, Duration: 105 sec, Weapon ATT: +31, Weapon DEF: +25, Magic DEF: +25, Knock-back Damage Requirement: -90%
Level 10: MP Cost: 45, Duration: 150 sec, Weapon ATT: +40, Weapon DEF: +115, Magic DEF: +115, Knock-back Damage Requirement: -50%
Level 20: MP Cost: 30, Duration: 200 sec, Weapon ATT: +50, Weapon DEF: +215, Magic DEF: +215, Knock-back Damage Requirement: -10%
PVP Level 1: MP Cost: 60, Battle Mode ATT: +1, Duration: 25 sec, Weapon DEF: +25, Magic DEF: +25, Knock-back Damage Requirement: -90%
Level 10: MP Cost: 45, Battle Mode ATT: +5, Duration: 70 sec, Weapon DEF: +115, Magic DEF: +115, Knock-back Damage Requirement: -50%
Level 20: MP Cost: 30, Battle Mode ATT: +10, Duration: 120 sec, Weapon DEF: +215, Magic DEF: +215, Knock-back Damage Requirement: -10%
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Combo Recharge
Master level:
10
Type:
?
PVE Level 1: Cost: 28% HP and 230 MP, Combo Count: +110, Cooldown: 77 sec
Level 5: Cost: 20% HP and 150 MP, Combo Count: +150, Cooldown: 65 sec
Level 10: Cost: 10% HP and 50 MP, Combo Count: +200, Cooldown: 50 sec
PVP -
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Maha Blessing
Master level:
10
Type:
?
PVE Level 1: MP Cost: 10, Weapon ATT: +3, Magic ATT: +3, Duration: 20 sec
Level 5: MP Cost: 11, Weapon ATT: +15, Magic ATT: +15, Duration: 100 sec
Level 10: MP Cost: 13, Weapon ATT: +30, Magic ATT: +30, Duration: 200 sec
PVP -
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final toss
Master level:
20
Type:
?
PVE Level 1: combo count ?omboConAran consumed, MP 15 consumed, max 8 enemies launched in the air for 330% damage. When attacked in the air, additional 43% damage
Level 10: combo count ?omboConAran consumed, MP 20 consumed, max 8 enemies launched in the air for 420% damage. When attacked in the air, additional 70% damage
Level 20: combo count ?omboConAran consumed, MP 25 consumed, max 8 enemies launched in the air for 520% damage. When attacked in the air, additional 100% damage
PVP Level 1: Consume MP 15, on max 6 enemies, deliver 138% damage, at the probability rate of 1%, making the enemy float in the air, additional 21% damage when attacked while in the air.
Level 10: Consume MP 20, on max 6 enemies, deliver 156% damage, at the probability rate of 5%, making the enemy float in the air, additional 30% damage when attacked while in the air.
Level 20: Consume MP 25, on max 6 enemies, deliver 176% damage, at the probability rate of 10%, making the enemy float in the air, additional 40% damage when attacked while in the air.
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rolling spin
Master level:
20
Type:
?
PVE Level 1: combo count ?omboConAran consumed, MP 25 consumed, on max 4 enemies, with 104% damage, attack 4 times, at the probability rate of 33%, 2 sec stun
Level 10: combo count ?omboConAran consumed, MP 30 consumed, on max 5 enemies, with 140% damage, attack 4 times, at the probability rate of 60%, 2 sec stun
Level 20: combo count ?omboConAran consumed, MP 35 consumed, on max 6 enemies, with 180% damage, attack 4 times, at the probability rate of 90%, 2 sec stun
PVP Level 1: Consume MP 25, on max 6 enemies, with 48% damage, attack 4 times, probability rate of 1% per 1 sec stun.
Level 10: Consume MP 30, on max 6 enemies, with 57% damage, attack 4 times, probability rate of 3% per 1 sec stun.
Level 20: Consume MP 35, on max 6 enemies, with 67% damage, attack 4 times, probability rate of 5% per 1 sec stun.
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