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Blade Lord

Advanced Dark Sight
Master level:
5
Type:
?
Pre-requisite:
Dark Sight Lv. 10
PVE Level 1: Maintain Dark Sight Chance: 17%. Dark Sight Trigger Chance: 4%, Dark Sight Damage Bonus: 4%
Level 3: Maintain Dark Sight Chance: 33%. Dark Sight Trigger Chance: 12%, Dark Sight Damage Bonus: 12%
Level 5: Maintain Dark Sight Chance: 49%. Dark Sight Trigger Chance: 20%, Dark Sight Damage Bonus: 20%
PVP Level 1: Maintain Dark Sight Chance: 4%. Dark Sight Trigger Chance: 2%, Dark Sight Damage Bonus: 7%
Level 3: Maintain Dark Sight Chance: 12%. Dark Sight Trigger Chance: 6%, Dark Sight Damage Bonus: 11%
Level 5: Maintain Dark Sight Chance: 20%. Dark Sight Trigger Chance: 10%, Dark Sight Damage Bonus: 15%
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Life Drain
Master level:
5
Type:
?
PVE Level 1: Proc Chance: 2%, Restores 2% of the damage as HP
Level 3: Proc Chance: 6%, Restores 6% of the damage as HP
Level 5: Proc Chance: 10%, Restores 10% of the damage as HP
PVP Level 1: Proc Chance: 1%, Restores 12% of the damage as HP
Level 3: Proc Chance: 3%, Restores 36% of the damage as HP
Level 5: Proc Chance: 5%, Restores 60% of the damage as HP
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Enveloping Darkness
Master level:
10
Type:
?
PVE Level 1: MaxHP: +2%, Abnormal Status Resistance: +6%, Elemental Resistance: +6%
Level 5: MaxHP: +10%, Abnormal Status Resistance: +16%, Elemental Resistance: +16%
Level 10: MaxHP: +20%, Abnormal Status Resistance: +30%, Elemental Resistance: +30%
PVP Level 1: MaxHP: +1%, Abnormal Status Resistance: +1%, Elemental Resistance: +1%
Level 5: MaxHP: +5%, Abnormal Status Resistance: +5%, Elemental Resistance: +5%
Level 10: MaxHP: +10%, Abnormal Status Resistance: +10%, Elemental Resistance: +10%
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Shadow Meld
Master level:
20
Type:
?
PVE Level 1: 11% chance to dodge, evade success 7 seconds after all the damage 5 rise and subsequent attack critical judgment. Avoidance success not triggered in the next 5 seconds
Level 10: 20% chance to dodge, evade success 7 seconds after all the damage 10 rise and subsequent attack critical judgment. Avoidance success not triggered in the next 5 seconds
Level 20: 30% chance to dodge, evade success 7 seconds after all the damage 15 rise and subsequent attack critical judgment. Avoidance success not triggered in the next 5 seconds
PVP Level 1: Avoids enemy attacks at a rate of 1%, Upon successful dodge, ATT 5 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec
Level 10: Avoids enemy attacks at a rate of 10%, Upon successful dodge, ATT 10 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec
Level 20: Avoids enemy attacks at a rate of 20%, Upon successful dodge, ATT 15 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec
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Bloody Storm
Master level:
20
Type:
?
Pre-requisite:
Slash Storm Lv. 20
PVE Level 1: Consume MP 35, 227% damage on max 6 enemies, attack 3 times
[passive effect : tornado spin and flying assaulter damage 11% increased]
Level 10: Consume MP 40, 245% damage on max 7 enemies, attack 3 times
[passive effect : tornado spin and flying assaulter damage 15% increased]
Level 20: Consume MP 50, 265% damage on max 8 enemies, attack 3 times
[passive effect : tornado spin and flying assaulter damage 20% increased]
PVP Level 1: Consume MP 35, 208% damage on max 4 enemies, attack 2 times
[passive effect : tornado spin and flying assaulter damage ?amR% increased]
Level 10: Consume MP 50, 235% damage on max 4 enemies, attack 2 times
[passive effect : tornado spin and flying assaulter damage ?amR% increased]
Level 20: Consume MP 65, 265% damage on max 4 enemies, attack 2 times
[passive effect : tornado spin and flying assaulter damage ?amR% increased]
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Mirror Image
Master level:
20
Type:
?
PVE Level 1: MP Cost: 40, Doppleganger ATT: 13%, Duration: 80 sec
Level 10: MP Cost: 52, Doppleganger ATT: 40%, Duration: 140 sec
Level 20: MP Cost: 67, Doppleganger ATT: 70%, Duration: 200 sec
PVP Level 1: MP Cost: 40, Doppleganger ATT: 1%, Duration: 60 sec
Level 10: MP Cost: 48, Doppleganger ATT: 10%, Duration: 100 sec
Level 20: MP Cost: 68, Damage: 30%, Duration: 180 sec
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Chains of Hell
Master level:
20
Type:
?
PVE Level 1: MP Cost: 50, Damage: 67%, Number of Attacks: 10, Stun Chance: 1%, Stun Duration: 1 sec, Additional Critical Rate: 100%
Level 10: MP Cost: 60, Damage: 85%, Number of Attacks: 10, Stun Chance: 5%, Stun Duration: 2 sec, Additional Critical Rate: 100%
Level 20: MP Cost: 75, Damage: 105%, Number of Attacks: 10, Stun Chance: 10%, Stun Duration: 4 sec, Additional Critical Rate: 100%
PVP Level 1: MP Cost: 50, Damage: 87%, Number of Attacks: 10, Stun Chance: ?rop%, Stun Duration: ?ime sec, Additional Critical Rate: 100%
Cooldown: 10 sec
Level 10: MP Cost: 60, Damage: 105%, Number of Attacks: 10, Stun Chance: ?rop%, Stun Duration: ?ime sec, Additional Critical Rate: 100%
Cooldown: 10 sec
Level 20: MP Cost: 75, Damage: 125%, Number of Attacks: 10, Stun Chance: ?rop%, Stun Duration: ?ime sec, Additional Critical Rate: 100%
Cooldown: 10 sec
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Blade Ascension
Master level:
20
Type:
?
PVE Level 1: Lifts you into the air. MP Cost: 22, Damage: 118% Max Enemies Hit: 6, Number of Attacks: 3
Level 10: Lifts you into the air. MP Cost: 31, Damage: 145% Max Enemies Hit: 6, Number of Attacks: 3
Level 20: Lifts you into the air. MP Cost: 41, Damage: 175% Max Enemies Hit: 6, Number of Attacks: 3
PVP Level 1: Lifts you into the air. MP Cost: 22, Damage: 118% Max Enemies Hit: 6, Number of Attacks: 5
Level 10: Lifts you into the air. MP Cost: 31, Damage: 145% Max Enemies Hit: 6, Number of Attacks: 5
Level 20: Lifts you into the air. MP Cost: 41, Damage: 175% Max Enemies Hit: 6, Number of Attacks: 5
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