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Bow Master

Bow Expert
Master level:
30
Type:
?
Pre-requisite:
Bow Mastery Lv. 10
PVE Level 1: Bow Mastery: +56%. Weapon ATT: +1, Minimum Critical Damage: +1%
Level 15: Bow Mastery: +63%. Weapon ATT: +15, Minimum Critical Damage: +8%
Level 30: Bow Mastery: +70%. Weapon ATT: +30, Minimum Critical Damage: +15%
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Advanced Final Attack
Master level:
30
Type:
?
Pre-requisite:
Final Attack : Bow Lv. 20
PVE Level 1: Permanently increases ATT by 6 and Accuracy by 1%. Upon attacking, has 41% chance of activating 152% damage Final Attack
Level 15: Permanently increases ATT by 13 and Accuracy by 5%. Upon attacking, has 55% chance of activating 180% damage Final Attack
Level 30: Permanently increases ATT by 20 and Accuracy by 10%. Upon attacking, has 70% chance of activating 210% damage Final Attack
PVP Level 1: Permanently increases ATT by 6 and Accuracy by 1%. Also has a 41% chance of activating 151% Final Attack
Level 15: Permanently increases ATT by 13 and Accuracy by 5%. Also has a 48% chance of activating 165% Final Attack
Level 30: Permanently increases ATT by 20 and Accuracy by 10%. Also has a 55% chance of activating 180% Final Attack
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Maple Warrior
Master level:
30
Type:
?
PVE Level 1: MP Cost: 10, All Stats: +1%, Duration: 30 sec
Level 15: MP Cost: 30, All Stats: +8%, Duration: 450 sec
Level 30: MP Cost: 60, All Stats: +15%, Duration: 900 sec
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Sharp Eyes
Master level:
30
Type:
?
PVE Level 1: MP Cost: 30, Critical Rate: +6%, Max Critical Damage: +1%, Duration: 10 sec
Level 15: MP Cost: 36, Critical Rate: +13%, Max Critical Damage: +15%, Duration: 150 sec
Level 30: MP Cost: 45, Critical Rate: +20%, Max Critical Damage: +30%, Duration: 300 sec
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Illusion Step
Master level:
30
Type:
?
Pre-requisite:
Concentrate Lv. 5
PVE Level 1: Consume MP 20, for 66 sec agility 11 increased, 1% chance of additional evasion
[passive effect : received damaged 2% reduced]
Level 15: Consume MP 27, for 150 sec agility 25 increased, 15% chance of additional evasion
[passive effect : received damaged 10% reduced]
Level 30: Consume MP 35, for 240 sec agility 40 increased, 30% chance of additional evasion
[passive effect : received damaged 20% reduced]
PVP Level 1: MP Cost: 20, Duration: 66 sec, DEX: +11, Avoidability: +1%
Level 15: MP Cost: 27, Duration: 150 sec, DEX: +25, Avoidability: +8%
Level 30: MP Cost: 35, Duration: 240 sec, DEX: +40, Avoidability: +15%
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Hero's Will
Master level:
5
Type:
?
PVE Level 1: MP Cost: 30, Cooldown: 600 sec
Level 3: MP Cost: 30, Cooldown: 480 sec
Level 5: MP Cost: 30, Cooldown: 360 sec
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advanced quiver
Master level:
10
Type:
?
PVE Level 1: Consume MP ?pCon, for ?ime sec, current arrow not consumed. reuse cool time ?ooltime sec
[passive effect : bloodsucking arrow's HP transfer rate ?%, poison arrow's lasting damage ?ot%, magic arrow's damage 224% increased]
Level 5: Consume MP ?pCon, for ?ime sec, current arrow not consumed. reuse cool time ?ooltime sec
[passive effect : bloodsucking arrow's HP transfer rate ?%, poison arrow's lasting damage ?ot%, magic arrow's damage 240% increased]
Level 10: Consume MP ?pCon, for ?ime sec, current arrow not consumed. reuse cool time ?ooltime sec
[passive effect : bloodsucking arrow's HP transfer rate ?%, poison arrow's lasting damage ?ot%, magic arrow's damage 260% increased]
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armor piercing
Master level:
20
Type:
?
PVE Level 1: during the attack, at the probability rate of 1%, enemy defense 12% ignored and 5% additional damage. when not invoked, invoking chance can be overlapped up to 10
Level 10: during the attack, at the probability rate of 5%, enemy defense 30% ignored and 50% additional damage. when not invoked, invoking chance can be overlapped up to 10
Level 20: during the attack, at the probability rate of 10%, enemy defense 50% ignored and 100% additional damage. when not invoked, invoking chance can be overlapped up to 10
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time of storm
Master level:
30
Type:
?
PVE Level 1: Consume MP 5, per round 193% damage, while invoked move in 100% speed.
Level 15: Consume MP 5, per round 235% damage, while invoked move in 100% speed.
Level 30: Consume MP 5, per round 280% damage, while invoked move in 100% speed.
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arrow platter
Master level:
30
Type:
?
PVE Level 1: Consume MP 5, on max 4 enemies, 133% damage attack. During the rendering, with Jump key 95% damage arrow shooting arrow platter can be set up for 20, when the time of storm used 193% damage, other specs except for damage are the same.
Level 15: Consume MP 7, on max 4 enemies, 175% damage attack. During the rendering, with Jump key 123% damage arrow shooting arrow platter can be set up for 25, when the time of storm used 235% damage, other specs except for damage are the same.
Level 30: Consume MP 9, on max 4 enemies, 220% damage attack. During the rendering, with Jump key 153% damage arrow shooting arrow platter can be set up for 30, when the time of storm used 280% damage, other specs except for damage are the same.
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wounds shot
Master level:
10
Type:
?
PVE Level 1: MP Cost: 21, After dealing 458% damage, HP Recovery effect -24% and Speed --30% for 11 sec
Cooldown: 20 sec
Level 5: MP Cost: 23, After dealing 490% damage, HP Recovery effect -40% and Speed --30% for 15 sec
Cooldown: 16 sec
Level 10: MP Cost: 26, After dealing 530% damage, HP Recovery effect -60% and Speed --30% for 20 sec
Cooldown: 10 sec
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uncountable arrow
Master level:
30
Type:
?
PVE Level 1: Consume MP 25, on max 8 enemies, with 206% damage, attack 4 times
Level 15: Consume MP 28, on max 8 enemies, with 290% damage, attack 4 times
Level 30: Consume MP 32, on max 8 enemies, with 380% damage, attack 4 times
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advanced quiver
Master level:
10
Type:
?
PVE Level 1: Consume MP 11, ?for 12 sec arrows are not consumed. reuse cool time 57 sec
[passive effect : chance of bloodsucking arrow being invoked 52%, HP transfer rate 21%, cotinued 92% damage of poison arrow, magic arrow chance 33%, damage 224% increased. Poison, bloodsucking arrows increaed to 10, magic arrow increased to10]
Level 5: Consume MP 15, ?for 20 sec arrows are not consumed. reuse cool time 45 sec
[passive effect : chance of bloodsucking arrow being invoked 60%, HP transfer rate 25%, cotinued 100% damage of poison arrow, magic arrow chance 45%, damage 240% increased. Poison, bloodsucking arrows increaed to 14, magic arrow increased to22]
Level 10: Consume MP 20, ?for 30 sec arrows are not consumed. reuse cool time 30 sec
[passive effect : chance of bloodsucking arrow being invoked 70%, HP transfer rate 30%, cotinued 110% damage of poison arrow, magic arrow chance 60%, damage 260% increased. Poison, bloodsucking arrows increaed to 20, magic arrow increased to40]
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Wind of Fray Hyper Skill
Master level:
1
Type:
?
PVE Level 1: Consumes 200 MP to attack 8 times, inflicting 500% damage to 8 enemies in front of you. Casts debuffs that inflict 200% damage per second as DOT (damage over time) for 10 seconds.
Cooldown Time: 15 seconds
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Epic Adventure Hyper Skill
Master level:
1
Type:
?
PVE Level 1: Consumes 100 MP, Duration: ?imeDamage seconds, Increases damage by 10% and Maximum Damage increases by 5000000.
Cooldown: 120 sec. Can only be shared by other Adventurers in your party.
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Preparation Hyper Skill
Master level:
1
Type:
?
PVE Level 1: Consumes 300 MP, increasing Physical ATT by 50 for 30 seconds. Stance increased by 100%, and Boss ATT increases by 20.
Cooldown Time: 90 seconds
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