Welcome, Mapler!
The Database Takes Flight

Crusader

Self Recovery
Master level:
10
Type:
?
PVE Level 1: 100 HP and 20 MP recovered every 4 seconds.
Level 5: 500 HP and 100 MP recovered every 4 seconds.
Level 10: 1000 HP and 200 MP recovered every 4 seconds.
PVP -
More details
Chance Attack
Master level:
10
Type:
?
PVE Level 1: Damage (to stunned, blinded, frozen enemies): 107%
Level 5: Damage (to stunned, blinded, frozen enemies): 115%
Level 10: Damage (to stunned, blinded, frozen enemies): 125%
PVP -
More details
Endure
Master level:
20
Type:
?
PVE Level 1: status abnormality resistance and all elements immunity 11% increased
Level 10: status abnormality resistance and all elements immunity 20% increased
Level 20: status abnormality resistance and all elements immunity 30% increased
PVP -
More details
Panic
Master level:
20
Type:
?
Pre-requisite:
Combo Attack Lv. 1
PVE Level 1: Consume MP 10 and combo counter 2 to deliver 865% damage on 6 enemies, subject's attack -11% recuded, at the probability rate of 33%, dark attack, under dark effect the subject's accuracy -11% for 42 sec. Additional consumtion of 1 combo counter when used within ?ubtime sec
Level 10: Consume MP 15 and combo counter 2 to deliver 1000% damage on 6 enemies, subject's attack -20% recuded, at the probability rate of 60%, dark attack, under dark effect the subject's accuracy -15% for 60 sec. Additional consumtion of 1 combo counter when used within ?ubtime sec
Level 20: Consume MP 20 and combo counter 2 to deliver 1150% damage on 6 enemies, subject's attack -30% recuded, at the probability rate of 90%, dark attack, under dark effect the subject's accuracy -20% for 80 sec. Additional consumtion of 1 combo counter when used within ?ubtime sec
PVP Level 1: Consume MP 10 and combo counter 2 to deliver 865% damage on 6 enemies, subject's attack -11% recuded, at the probability rate of 33%, dark attack, under dark effect the subject's accuracy -11% for 42 sec. Additional consumtion of 1 combo counter when used within ?ubtime sec
Level 10: Consume MP 15 and combo counter 2 to deliver 1000% damage on 6 enemies, subject's attack -20% recuded, at the probability rate of 60%, dark attack, under dark effect the subject's accuracy -15% for 60 sec. Additional consumtion of 1 combo counter when used within ?ubtime sec
Level 20: Consume MP 20 and combo counter 2 to deliver 1150% damage on 6 enemies, subject's attack -30% recuded, at the probability rate of 90%, dark attack, under dark effect the subject's accuracy -20% for 80 sec. Additional consumtion of 1 combo counter when used within ?ubtime sec
More details
Shout
Master level:
20
Type:
?
PVE Level 1: MP Cost: 8, Damage: 152%, Max Monsters Hit: 6, Stun Chance: 57%, Stun Duration: 4 sec
Level 10: MP Cost: 13, Damage: 260%, Max Monsters Hit: 8, Stun Chance: 75%, Stun Duration: 6 sec
Level 20: MP Cost: 18, Damage: 380%, Max Monsters Hit: 10, Stun Chance: 95%, Stun Duration: 8 sec
PVP Level 1: MP Cost: 8, Damage: 152%, Max Enemies Hit: 6, Stun Chance: 57%, Stun Duration: 4 sec
Cooldown: ?ooltime sec
Level 10: MP Cost: 13, Damage: 260%, Max Enemies Hit: 8, Stun Chance: 75%, Stun Duration: 6 sec
Cooldown: ?ooltime sec
Level 20: MP Cost: 18, Damage: 380%, Max Enemies Hit: 10, Stun Chance: 95%, Stun Duration: 8 sec
Cooldown: ?ooltime sec
More details
Intrepid Slash
Master level:
20
Type:
?
PVE Level 1: MP Cost: 15, Damage: 201%, Number of Attacks: 3, Max Enemies Hit: 6
Level 10: MP Cost: 17, Damage: 228%, Number of Attacks: 3, Max Enemies Hit: 6
Level 20: MP Cost: 19, Damage: 258%, Number of Attacks: 3, Max Enemies Hit: 6
PVP Level 1: MP Cost: 15, Damage: 201%, Number of Attacks: 3, Max Enemies Hit: 6
Level 10: MP Cost: 17, Damage: 228%, Number of Attacks: 3, Max Enemies Hit: 6
Level 20: MP Cost: 19, Damage: 258%, Number of Attacks: 3, Max Enemies Hit: 6
More details
combo synergy
Master level:
20
Type:
?
PVE Level 1: with each attack, at the probability rate of 42%, combo counter accumulation. Per combo counter total attack 1% increased. When being hit, 11 chance of combo counter charged
Level 10: with each attack, at the probability rate of 60%, combo counter accumulation. Per combo counter total attack 3% increased. When being hit, 20 chance of combo counter charged
Level 20: with each attack, at the probability rate of 80%, combo counter accumulation. Per combo counter total attack 5% increased. When being hit, 30 chance of combo counter charged
PVP Level 1: with each attack, at the probability rate of 42%, combo counter accumulation. Per combo counter total attack 1% increased. When being hit, 11 chance of combo counter charged
Level 10: with each attack, at the probability rate of 60%, combo counter accumulation. Per combo counter total attack 3% increased. When being hit, 20 chance of combo counter charged
Level 20: with each attack, at the probability rate of 80%, combo counter accumulation. Per combo counter total attack 5% increased. When being hit, 30 chance of combo counter charged
More details
rush
Master level:
10
Type:
?
PVE Level 1: Consume MP 11, 251% damage on max 7 enemies
Level 5: Consume MP 14, 275% damage on max 9 enemies
Level 10: Consume MP 20, 305% damage on max 12 enemies
PVP Level 1: Consume MP 11, 251% damage on max 7 enemies and move pass the enemy, for ?ime sec movement speed ?
Reuse cool time ?ooltime sec
Level 5: Consume MP 14, 275% damage on max 9 enemies and move pass the enemy, for ?ime sec movement speed ?
Reuse cool time ?ooltime sec
Level 10: Consume MP 20, 305% damage on max 12 enemies and move pass the enemy, for ?ime sec movement speed ?
Reuse cool time ?ooltime sec
More details