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Dark Knight

Revenge of the Beholder
Master level:
30
Type:
?
Pre-requisite:
Beholden Lv. 1
PVE Level 1: When hit, Counterattack Chance: 100%, Damage: 562%, Instant KO Chance: 5%, Recover 1% of damage to HP, Counterattack Cooldown: 19 sec
Level 15: When hit, Counterattack Chance: 100%, Damage: 730%, Instant KO Chance: 7%, Recover 5% of damage to HP, Counterattack Cooldown: 12 sec
Level 30: When hit, Counterattack Chance: 100%, Damage: 910%, Instant KO Chance: 10%, Recover 10% of damage to HP, Counterattack Cooldown: 5 sec
PVP Level 1: When hit, Counterattack Chance: 100%, Damage: 562%, Instant KO Chance: 5%, Recover 1% of damage to HP, Counterattack Cooldown: 19 sec
Level 15: When hit, Counterattack Chance: 100%, Damage: 730%, Instant KO Chance: 7%, Recover 5% of damage to HP, Counterattack Cooldown: 12 sec
Level 30: When hit, Counterattack Chance: 100%, Damage: 910%, Instant KO Chance: 10%, Recover 10% of damage to HP, Counterattack Cooldown: 5 sec
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Maple Warrior
Master level:
30
Type:
?
PVE Level 1: MP Cost: 10, All Stats: +1%, Duration: 30 sec
Level 15: MP Cost: 40, All Stats: +8%, Duration: 450 sec
Level 30: MP Cost: 70, All Stats: +15%, Duration: 900 sec
PVP -
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Hero's Will
Master level:
5
Type:
?
PVE Level 1: MP Cost: 30, Cooldown: 600 sec
Level 3: MP Cost: 30, Cooldown: 480 sec
Level 5: MP Cost: 30, Cooldown: 360 sec
PVP -
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Dark Impale
Master level:
30
Type:
?
PVE Level 1: Consume MP 23, on max 8 enemies, with 164% damage, attack 5 times, 1% of instant kill
Level 15: Consume MP 35, on max 8 enemies, with 220% damage, attack 5 times, 5% of instant kill
Level 30: Consume MP 50, on max 8 enemies, with 280% damage, attack 6 times, 10% of instant kill
PVP Level 1: Consume MP 23, on max 8 enemies, with 164% damage, attack 5 times, 1% of instant kill
Level 15: Consume MP 35, on max 8 enemies, with 220% damage, attack 5 times, 5% of instant kill
Level 30: Consume MP 50, on max 8 enemies, with 280% damage, attack 5 times, 10% of instant kill
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reincarnation
Master level:
30
Type:
?
PVE Level 1: ?when HP is zero fully recover HP and MP, invincible for 10 sec, ignore enemy's attack reflection, ?ignore reuse waiting period for gungnil descent. When clearing more than 30 number of enemies during invincibility, resurrection is occured. Waiting period for reinvoking 810 sec
[passive effect : when HP is over 78%, increase damage +1%, movement speed +6, critial rate 1%, increase the min critial damage 1%]
Level 15: ?when HP is zero fully recover HP and MP, invincible for 16 sec, ignore enemy's attack reflection, ?ignore reuse waiting period for gungnil descent. When clearing more than 25 number of enemies during invincibility, resurrection is occured. Waiting period for reinvoking 600 sec
[passive effect : when HP is over 50%, increase damage +15%, movement speed +13, critial rate 5%, increase the min critial damage 8%]
Level 30: ?when HP is zero fully recover HP and MP, invincible for 25 sec, ignore enemy's attack reflection, ?ignore reuse waiting period for gungnil descent. When clearing more than 20 number of enemies during invincibility, resurrection is occured. Waiting period for reinvoking 360 sec
[passive effect : when HP is over 20%, increase damage +30%, movement speed +20, critial rate 10%, increase the min critial damage 15%]
PVP -
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Stance
Master level:
30
Type:
?
PVE Level 1: stance chance 2% increased
Level 15: stance chance 30% increased
Level 30: stance chance 60% increased
PVP -
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advanced weapon mastery
Master level:
30
Type:
?
PVE Level 1: spear and polearm weapon mastery 56% increased, physical attack 1, critical min damage 1% increased
Level 15: spear and polearm weapon mastery 63% increased, physical attack 15, critical min damage 8% increased
Level 30: spear and polearm weapon mastery 70% increased, physical attack 30, critical min damage 15% increased
PVP -
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reincarnation
Master level:
30
Type:
?
PVE Level 1: When HP is 0, fully recover HP and MP, invincible for 10 sec, ignore gungnil descent Reuse cool time. for 10 sec, kill 30 enemies or hit boss monster 30 times, then resurrect after the lasting time. Reinvoking cool time 810 sec. [passive effect : when HP is 1% or more, increase damage +?amage%, movement speed +?sdSpeed, critical rate ?r%, min critical damage ?riticaldamageMin%]
Level 15: When HP is 0, fully recover HP and MP, invincible for 16 sec, ignore gungnil descent Reuse cool time. for 16 sec, kill 25 enemies or hit boss monster 25 times, then resurrect after the lasting time. Reinvoking cool time 600 sec. [passive effect : when HP is 1% or more, increase damage +?amage%, movement speed +?sdSpeed, critical rate ?r%, min critical damage ?riticaldamageMin%]
Level 30: When HP is 0, fully recover HP and MP, invincible for 25 sec, ignore gungnil descent Reuse cool time. for 25 sec, kill 20 enemies or hit boss monster 20 times, then resurrect after the lasting time. Reinvoking cool time 360 sec. [passive effect : when HP is 1% or more, increase damage +?amage%, movement speed +?sdSpeed, critical rate ?r%, min critical damage ?riticaldamageMin%]
PVP -
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Goonggeunil descent
Master level:
30
Type:
?
PVE Level 1: Consume MP 34, 196% + with max HP 52% damage attack 8 times, when attacking ignore enemy defense 1%, reuse cool time 22 sec. But, when in reincarnation status or sacrifice buff, reuse cool time is ignored.
Level 15: Consume MP 41, 252% + with max HP 80% damage attack 8 times, when attacking ignore enemy defense 15%, reuse cool time 15 sec. But, when in reincarnation status or sacrifice buff, reuse cool time is ignored.
Level 30: Consume MP 49, 312% + with max HP 110% damage attack 8 times, when attacking ignore enemy defense 30%, reuse cool time 8 sec. But, when in reincarnation status or sacrifice buff, reuse cool time is ignored.
PVP -
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magic crash
Master level:
10
Type:
?
PVE Level 1: Consume MP 33, at the probability rate of 28%, ?all buff disarm, 10 sec buff effect limit
reuse cool time 60 sec
Level 5: Consume MP 25, at the probability rate of 60%, ?all buff disarm, 14 sec buff effect limit
reuse cool time 60 sec
Level 10: Consume MP 15, at the probability rate of 100%, ?all buff disarm, 22 sec buff effect limit
reuse cool time 60 sec
PVP Level 1: Consume MP 33, at the probability rate of 28%, ?all buff disarm, 10 sec buff effect limit
reuse cool time 60 sec
Level 5: Consume MP 25, at the probability rate of 60%, ?all buff disarm, 14 sec buff effect limit
reuse cool time 60 sec
Level 10: Consume MP 15, at the probability rate of 100%, ?all buff disarm, 22 sec buff effect limit
reuse cool time 60 sec
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sacrifice
Master level:
30
Type:
?
PVE Level 1: Consume MP 56, instantly recover 13% of max HP, for 11 sec ignore 1% of enemy defense, during attack attack damage 1% increase and Goonggeunil descent reuse cool time ignored
[passive effect : ?monster defense 1% ignored]
Level 15: Consume MP 70, instantly recover 55% of max HP, for 25 sec ignore 5% of enemy defense, during attack attack damage 5% increase and Goonggeunil descent reuse cool time ignored
[passive effect : ?monster defense 15% ignored]
Level 30: Consume MP 85, instantly recover 100% of max HP, for 40 sec ignore 10% of enemy defense, during attack attack damage 10% increase and Goonggeunil descent reuse cool time ignored
[passive effect : ?monster defense 30% ignored]
PVP -
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Dark Synthesis Hyper Skill
Master level:
1
Type:
?
PVE Level 1: Consumes 200 MP to attack 8 enemies 10 times, inflicting 300% damage.
Cooldown Time: 8 seconds
PVP -
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Epic Adventure Hyper Skill
Master level:
1
Type:
?
PVE Level 1: Consumes 100 MP, Duration: 60 seconds, Increases damage by 10% and Maximum Damage increases by 5000000.
Cooldown: 120 sec. Can only be shared by other Adventurers in your party.
PVP -
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Dark Thirst Hyper Skill
Master level:
1
Type:
?
PVE Level 1: Consumes 300 MP, and Physical ATT increases by 60 for 30 seconds. Drain 100% HP of target, but no more than your own Max HP.
Cooldown Time: 90 seconds
PVP -
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