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Gunslinger

Gun Mastery
Master level:
10
Type:
?
PVE Level 1: Mastery for Guns +14%, Accuracy: +12, Number of Bullets: +20
Level 5: Mastery for Guns +30%, Accuracy: +60, Number of Bullets: +100
Level 10: Mastery for Guns +50%, Accuracy: +120, Number of Bullets: +200
PVP -
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Physical Training
Master level:
5
Type:
?
PVE Level 1: Permanently increase STR by 6 and DEX by 6.
Level 3: Permanently increase STR by 18 and DEX by 18.
Level 5: Permanently increase STR by 30 and DEX by 30.
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Triple Fire
Master level:
20
Type:
?
Pre-requisite:
Double Shot Lv. 20
PVE Level 1: MP Cost: 10, Damage: 125%, Number of Attacks: 3
Level 10: MP Cost: 13, Damage: 161%, Number of Attacks: 3
Level 20: MP Cost: 16, Damage: 201%, Number of Attacks: 3
PVP Level 1: MP Cost: 10, Damage: 125%, Number of Attacks: 3
Level 10: MP Cost: 13, Damage: 161%, Number of Attacks: 3
Level 20: MP Cost: 16, Damage: 201%, Number of Attacks: 3
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Rapid Blast
Master level:
20
Type:
?
PVE Level 1: MP Cost: 8, Fired shells explode on enemy impact or after 0.9 seconds, dealing 93% damage against up to 6 enemies 3 time(s). Every 5th bomb shot will either instantly KO normal monsters at a ?rop% rate or deal ?% damage to bosses with ? attacks, which will receive an additional ?00% Critical Rate, and ?gnoreMobpdpR% mob DEF ignored.
Level 10: MP Cost: 14, Fired shells explode on enemy impact or after 0.9 seconds, dealing 111% damage against up to 6 enemies 3 time(s). Every 5th bomb shot will either instantly KO normal monsters at a ?rop% rate or deal ?% damage to bosses with ? attacks, which will receive an additional ?00% Critical Rate, and ?gnoreMobpdpR% mob DEF ignored.
Level 20: MP Cost: 20, Fired shells explode on enemy impact or after 0.9 seconds, dealing 131% damage against up to 6 enemies 3 time(s). Every 5th bomb shot will either instantly KO normal monsters at a ?rop% rate or deal ?% damage to bosses with ? attacks, which will receive an additional ?00% Critical Rate, and ?gnoreMobpdpR% mob DEF ignored.
PVP Level 1: +?% Recharge chance when Recharge fails 2 consecutive times. Dex: +?exX, Damage: +?amR%
Level 10: +?% Recharge chance when Recharge fails 2 consecutive times. Dex: +?exX, Damage: +?amR%
Level 20: +?% Recharge chance when Recharge fails 2 consecutive times. Dex: +?exX, Damage: +?amR%
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Gun Booster
Master level:
10
Type:
?
Pre-requisite:
Gun Mastery Lv. 5
PVE Level 1: MP Cost: 29, Duration: 20 sec
Level 5: MP Cost: 21, Duration: 100 sec
Level 10: MP Cost: 11, Duration: 200 sec
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Wings
Master level:
5
Type:
?
PVE Level 1: MP Cost: ?pCon, 200 descending speed
Level 3: MP Cost: ?pCon, 200 descending speed
Level 5: MP Cost: ?pCon, 200 descending speed
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Recoil Shot
Master level:
20
Type:
?
Pre-requisite:
Wings Lv. 5
PVE Level 1: MP Cost: 12, Damage: 186%
Level 10: MP Cost: 18, Damage: 240%
Level 20: MP Cost: 24, Damage: 300%
PVP Level 1: MP Cost: 12, Damage: 186%
Level 10: MP Cost: 18, Damage: 240%
Level 20: MP Cost: 24, Damage: 300%
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Infinity Blast
Master level:
5
Type:
?
PVE Level 1: MP Cost: 12 and 180 bullets, Duration: 116 sec
Level 3: MP Cost: 16 and 140 bullets, Duration: 148 sec
Level 5: MP Cost: 20 and 100 bullets, Duration: 180 sec
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Wings
Master level:
5
Type:
?
PVE Level 1: MP Cost: 26
Level 3: MP Cost: 18
Level 5: MP Cost: 10
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sermon crew
Master level:
1
Type:
?
PVE Level 1: Consume MP 25, for 120 sec, summon a random Notilus crewman with 230% , Reuse cool time 120 sec
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sermon crew
Master level:
1
Type:
?
PVE Level 1: Consume MP 25, for 120 sec, summon a random Notilus crewman with 280% , Reuse cool time 120 sec
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sermon crew
Master level:
1
Type:
?
PVE Level 1: Consume MP 25, for 120 sec, summon a random Notilus crewman with 160% , Reuse cool time 120 sec
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