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Mage (Ice/Lightning)

Storm Magic
Master level:
10
Type:
?
PVE Level 1: Instantly kill monsters with less than HP 12% with 1% chance. Continuous damage, stun, freezing, darkness, attacking enemies under paralysis 2% damage increased
Level 5: Instantly kill monsters with less than HP 20% with 5% chance. Continuous damage, stun, freezing, darkness, attacking enemies under paralysis 10% damage increased
Level 10: Instantly kill monsters with less than HP 30% with 10% chance. Continuous damage, stun, freezing, darkness, attacking enemies under paralysis 20% damage increased
PVP -
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Element Amplification
Master level:
10
Type:
?
PVE Level 1: consumed MP 5% increased, attack magic damage 5% increased
Level 5: consumed MP 25% increased, attack magic damage 25% increased
Level 10: consumed MP 50% increased, attack magic damage 50% increased
PVP Level 1: consumed MP 5% increased, attack magic damage 5% increased
Level 5: consumed MP 25% increased, attack magic damage 25% increased
Level 10: MP Cost: +140%, Magic Attack: +120%
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Arcane Overdrive
Master level:
10
Type:
?
PVE Level 1: Critical Rate: +12%, Minimum Critical Damage: +7%
Level 5: Critical Rate: +20%, Minimum Critical Damage: +15%
Level 10: Critical Rate: +30%, Minimum Critical Damage: +25%
PVP -
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Ice Strike
Master level:
20
Type:
?
PVE Level 1: MP Cost: 50, Damage: 183% Number of Attacks: 4, Max Monsters Hit: 8, Freeze Duration: 8 sec
Level 10: MP Cost: 70, Damage: 255% Number of Attacks: 4, Max Monsters Hit: 8, Freeze Duration: 8 sec
Level 20: MP Cost: 90, Damage: 335% Number of Attacks: 4, Max Monsters Hit: 8, Freeze Duration: 8 sec
PVP Level 1: MP Cost: 50, Damage: 183%, Max Enemies Hit: 8, Number of Attacks: 4, Stun Chance: ?rop%, Freeze Duration: 8 sec
Cooldown: ?ooltime sec
Level 10: MP Cost: 70, Damage: 255%, Max Enemies Hit: 8, Number of Attacks: 4, Stun Chance: ?rop%, Freeze Duration: 8 sec
Cooldown: ?ooltime sec
Level 20: MP Cost: 90, Damage: 335%, Max Enemies Hit: 8, Number of Attacks: 4, Stun Chance: ?rop%, Freeze Duration: 8 sec
Cooldown: ?ooltime sec
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Teleport Mastery
Master level:
10
Type:
?
Pre-requisite:
Teleport Lv. 5
PVE Level 1: MP Cost: 2, Damage: 250%, Max Monsters Hit: 6, Stun Chance: 35%, Stun Duration: 2 sec, Teleport Distance: +2
Level 5: MP Cost: 10, Damage: 290%, Max Monsters Hit: 6, Stun Chance: 55%, Stun Duration: 3 sec, Teleport Distance: +10
Level 10: MP Cost: 20, Damage: 340%, Max Monsters Hit: 6, Stun Chance: 80%, Stun Duration: 4 sec, Teleport Distance: +20
PVP Level 1: MP Cost: 2, Damage: 32%, Max Enemies Hit: 3, Stun Chance: 1%, Stun Duration: 1 sec, Teleport Distance: +2
Level 5: MP Cost: 10, Damage: 40%, Max Enemies Hit: 3, Stun Chance: 3%, Stun Duration: 1 sec, Teleport Distance: +10
Level 10: MP Cost: 20, Damage: 50%, Max Enemies Hit: 3, Stun Chance: 5%, Stun Duration: 1 sec, Teleport Distance: +20
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Elemental Decrease
Master level:
10
Type:
?
PVE Level 1: MP Cost: 14, Elemental Attributes: -10%, Duration: 120 sec
Level 5: MP Cost: 30, Elemental Attributes: -50%, Duration: 200 sec
Level 10: MP Cost: 50, Elemental Attributes: -100%, Duration: 300 sec
PVP -
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frozen break
Master level:
10
Type:
?
PVE Level 1: When attacking enemies under frozen status, for each overlapped freezing, 2% chance of 2% ingored
Level 5: When attacking enemies under frozen status, for each overlapped freezing, 10% chance of 3% ingored
Level 10: When attacking enemies under frozen status, for each overlapped freezing, 20% chance of 5% ingored
PVP -
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glacial chain
Master level:
20
Type:
?
PVE Level 1: Consume MP 45, on max 12 enemies are pullled, with 250% damage, attack 3 times, for 8 sec frozen
Level 10: Consume MP 55, on max 12 enemies are pullled, with 313% damage, attack 3 times, for 8 sec frozen
Level 20: Consume MP 65, on max 12 enemies are pullled, with 383% damage, attack 3 times, for 8 sec frozen
PVP -
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thunderstorm
Master level:
10
Type:
?
PVE Level 1: Consume MP 25, for 63 sec lasted. 256% damage, with each enemy down damage +12% increased. With one enemy, max 304% damage attack.
Reuse cool time 84
Level 5: Consume MP 31, for 75 sec lasted. 280% damage, with each enemy down damage +20% increased. With one enemy, max 360% damage attack.
Reuse cool time 60
Level 10: Consume MP 40, for 90 sec lasted. 310% damage, with each enemy down damage +30% increased. With one enemy, max 430% damage attack.
Reuse cool time 30
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elemental adapting (sun, coal)
Master level:
20
Type:
?
PVE Level 1: Consume MP 209, when defending critical status abnormality attack, for 10 sec Reuse cool time 582 sec appied after invoking shield to block all status abnormalitty.
[passive effect : all attritubes and abnormality resistance 1% increased]
Level 10: Consume MP 200, when defending critical status abnormality attack, for 20 sec Reuse cool time 420 sec appied after invoking shield to block all status abnormalitty.
[passive effect : all attritubes and abnormality resistance 10% increased]
Level 20: Consume MP 190, when defending critical status abnormality attack, for 30 sec Reuse cool time 240 sec appied after invoking shield to block all status abnormalitty.
[passive effect : all attritubes and abnormality resistance 20% increased]
PVP -
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