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Outlaw

Valkyrie's Code
Master level:
10
Type:
?
PVE Level 1: Weapon/Magic DEF: +2%, Max HP/MP: +60
Level 5: Weapon/Magic DEF: +10%, Max HP/MP: +300
Level 10: Weapon/Magic DEF: +20%, Max HP/MP: +600
PVP -
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Fullmetal Jacket
Master level:
20
Type:
?
PVE Level 1: Critical Rate: +11%, Enemy DEF Ignored: 1%
Level 10: Critical Rate: +20%, Enemy DEF Ignored: 10%
Level 20: Critical Rate: +30%, Enemy DEF Ignored: 20%
PVP -
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Roll of the Dice
Master level:
20
Type:
?
PVE Level 1: MP Cost: 40, Buff Duration: 66, Cooldown: 480 sec
Level 10: MP Cost: 50, Buff Duration: 120, Cooldown: 330 sec
Level 20: MP Cost: 60, Buff Duration: 180, Cooldown: 180 sec
PVP Level 1: MP Cost: 40, Buff Duration: 66, Cooldown: 480 sec
Level 10: MP Cost: 50, Buff Duration: 120, Cooldown: 330 sec
Level 20: MP Cost: 60, Buff Duration: 180, Cooldown: 180 sec
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Blunderbuster
Master level:
20
Type:
?
PVE Level 1: MP Cost: 20 and 2 bullets, Damage: 364%, Max Enemies Hit: 8, Number of Attacks: 2
Level 10: MP Cost: 26 and 2 bullets, Damage: 409%, Max Enemies Hit: 8, Number of Attacks: 2
Level 20: MP Cost: 32 and 2 bullets, Damage: 459%, Max Enemies Hit: 8, Number of Attacks: 2
PVP Level 1: MP Cost: 20 and 2 bullets, Damage: 274%, Max Enemies Hit: 3, Number of Attacks: 2
Level 10: MP Cost: 26 and 2 bullets, Damage: 310%, Max Enemies Hit: 3, Number of Attacks: 2
Level 20: MP Cost: 32 and 2 bullets, Damage: 350%, Max Enemies Hit: 3, Number of Attacks: 2
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Cross Cut Blast
Master level:
20
Type:
?
PVE Level 1: Consume MP 20, for 66 sec physical attack 11 increased
Level 10: Consume MP 26, for 120 sec physical attack 20 increased
Level 20: Consume MP 35, for 180 sec physical attack 30 increased
PVP Level 1: Consume MP 20, for 66 sec physical attack 11 increased
Level 10: Consume MP 26, for 120 sec physical attack 20 increased
Level 20: Consume MP 35, for 180 sec physical attack 30 increased
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Blackboot Bill
Master level:
20
Type:
?
PVE Level 1: MP Cost: 23, Max Enemies Hit: 6, Damage: 658%, Knockback Range: 400
Level 10: MP Cost: 29, Max Enemies Hit: 6, Damage: 694%, Knockback Range: 400
Level 20: MP Cost: 35, Max Enemies Hit: 6, Damage: 734%, Knockback Range: 400
PVP Level 1: MP Cost: 23, Max Enemies Hit: 6, Damage: 558%, Knockback Range: 400
Level 10: MP Cost: 29, Max Enemies Hit: 6, Damage: 594%, Knockback Range: 400
Level 20: MP Cost: 35, Max Enemies Hit: 6, Damage: 634%, Knockback Range: 400
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Octo-Cannon
Master level:
10
Type:
?
PVE Level 1: MP Cost: 9, Octopus Damage: 86%, Summon Duration: 21 sec, Cooldown: 28 sec
Level 5: MP Cost: 13, Octopus Damage: 110%, Summon Duration: 25 sec, Cooldown: 20 sec
Level 10: MP Cost: 18, Octopus Damage: 140%, Summon Duration: 30 sec, Cooldown: 10 sec
PVP Level 1: MP Cost: 9, Octopus Damage: 124%, Summon Duration: 6 sec, Cooldown: 28 sec
Level 5: MP Cost: 13, Octopus Damage: 140%, Summon Duration: 8 sec, Cooldown: 20 sec
Level 10: MP Cost: 18, Octopus Damage: 160%, Summon Duration: 12 sec, Cooldown: 10 sec
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assemble crew
Master level:
10
Type:
?
PVE Level 1: MP Cost: 25, Summons two brave crew members to assist you in battle, Summon Duration: 120 sec, Cooldown: 120 sec.
Crew members deal increased damage
Crow: 428%
Valerie: 488%
Jack: 248%
Cutter: 408%
If you're targeted by an abnormal status, a crew member will block it. That crew member cannot block another status effect until resummoned.
Level 5: MP Cost: 31, Summons two brave crew members to assist you in battle, Summon Duration: 120 sec, Cooldown: 120 sec.
Crew members deal increased damage
Crow: 460%
Valerie: 520%
Jack: 280%
Cutter: 440%
If you're targeted by an abnormal status, a crew member will block it. That crew member cannot block another status effect until resummoned.
Level 10: MP Cost: 40, Summons two brave crew members to assist you in battle, Summon Duration: 120 sec, Cooldown: 120 sec.
Crew members deal increased damage
Crow: 500%
Valerie: 560%
Jack: 320%
Cutter: 480%
If you're targeted by an abnormal status, a crew member will block it. That crew member cannot block another status effect until resummoned.
PVP -
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assemble crew
Master level:
10
Type:
?
PVE Level 1: Consume MP 25, summon two brave crewmen to help battle. Lasting time 120 sec, reuse cool time 120 sec. when status abnormality attack is received, one of crewmen receives instead and disappears
Level 5: Consume MP 31, summon two brave crewmen to help battle. Lasting time 120 sec, reuse cool time 120 sec. when status abnormality attack is received, one of crewmen receives instead and disappears
Level 10: Consume MP 40, summon two brave crewmen to help battle. Lasting time 120 sec, reuse cool time 120 sec. when status abnormality attack is received, one of crewmen receives instead and disappears
PVP -
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assemble crew
Master level:
10
Type:
?
PVE Level 1: Consume MP 25, summon two brave crewmen to help battle. Lasting time 120 sec, reuse cool time 120 sec. when status abnormality attack is received, one of crewmen receives instead and disappears
Level 5: Consume MP 31, summon two brave crewmen to help battle. Lasting time 120 sec, reuse cool time 120 sec. when status abnormality attack is received, one of crewmen receives instead and disappears
Level 10: Consume MP 40, summon two brave crewmen to help battle. Lasting time 120 sec, reuse cool time 120 sec. when status abnormality attack is received, one of crewmen receives instead and disappears
PVP -
More details
assemble crew
Master level:
10
Type:
?
PVE Level 1: Consume MP 25, summon two brave crewmen to help battle. Lasting time 120 sec, reuse cool time 120 sec. when status abnormality attack is received, one of crewmen receives instead and disappears
Level 5: Consume MP 31, summon two brave crewmen to help battle. Lasting time 120 sec, reuse cool time 120 sec. when status abnormality attack is received, one of crewmen receives instead and disappears
Level 10: Consume MP 40, summon two brave crewmen to help battle. Lasting time 120 sec, reuse cool time 120 sec. when status abnormality attack is received, one of crewmen receives instead and disappears
PVP -
More details